I know that it would be possible, but how hard would it be to code a game for anyone of the mentioned systems?
And could I code it in something other than c/c++? is coding in c/c++ even hard?
never worked much with software so I may need some help here.
coding a gbo/c/a/ds game
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eurddrue
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coding a gbo/c/a/ds game
Banned indefinitely if you desperately need to contact me STOPPHONESPAMPLOX Please dont be a dick and call for something random like "HEY YURDRUE DOO U HAZ SPAM?"
wallydawg wrote:I think we should check to see if you can withstand 220 voltschainfire95 wrote:220V I believe
I am interested to know too.
I have made a couple of tidbits for the DS, it is very easy to make a full game as there is a fantastic software could DS GAME MAKER www.dsgamemaker.com
It's not one of those silly programs like gamemaker 2000, it actually works sufficiently well for crafting a DS game without any knowledge of C. It has it's own coding style generally in the form of basic.
You are however limited to a homebrew game of 4mb in size. This isn't the softwares fault, apparently that's the norm.
As for GBO/GBC/GBA I have no idea... But I think more people should create more pixel based legacy games!
Goodluck
I have made a couple of tidbits for the DS, it is very easy to make a full game as there is a fantastic software could DS GAME MAKER www.dsgamemaker.com
It's not one of those silly programs like gamemaker 2000, it actually works sufficiently well for crafting a DS game without any knowledge of C. It has it's own coding style generally in the form of basic.
You are however limited to a homebrew game of 4mb in size. This isn't the softwares fault, apparently that's the norm.
As for GBO/GBC/GBA I have no idea... But I think more people should create more pixel based legacy games!
Goodluck
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eurddrue
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- Joined: Fri Jul 18, 2008 1:26 pm
- Location: I am so caught up in real life I have to be done for a while. I'll still check in but dontexpectmuch
ok, this is definitely a summer project
when summer comes of course
I think I'm going to find a book somewhere on how to write in c/c++, I can write a game in c/c++ right?
I think I'm going to find a book somewhere on how to write in c/c++, I can write a game in c/c++ right?
Banned indefinitely if you desperately need to contact me STOPPHONESPAMPLOX Please dont be a dick and call for something random like "HEY YURDRUE DOO U HAZ SPAM?"
wallydawg wrote:I think we should check to see if you can withstand 220 voltschainfire95 wrote:220V I believe
Not that simple. Learning C is never bad, but to program a game you need to know a few things about gma mechanics. Things like movement, gravity, collision detection, and a bunch of other things. Get a book about game programming.eurddrue wrote:I think I'm going to find a book somewhere on how to write in c/c++, I can write a game in c/c++ right?
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BoomBox-Creations
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Yes, you can write a game in C/C++eurddrue wrote:ok, this is definitely a summer projectwhen summer comes of course
I think I'm going to find a book somewhere on how to write in c/c++, I can write a game in c/c++ right?
if you do make a game, or learn C/C++, its probably a better idea to learn C++ than C, C++ is more commonly used with almost everything, and you could use Python to write a game, but it would be a very simple one, but then you will need some sort of game compiler, which for games other than for PC's you will need a unix operating sustem ( eg. ubuntu linux, or some other linux ( recommending ubuntu, its easy to use and customisable ) )
but, if you learn how to code PC games first, or learn Actionscript 3.0, and learn how to make games with it on flash CS3/CS4, that will probably be your best choice, because AS 3.0 is very similar to Javascript and even more similar with C++
but it is still different.
and here is a DS game compiler: http://www.dsgamemaker.com/forum/viewtopic.php?f=9&t=25
but you need to use this with http://www.dsgamemaker.com/downloads/Install.exe
but dont forget to register the program: http://register.dsgamemaker.com/
C++ basics here: http://www.cprogramming.com/tutorial/lesson1.html and here: http://www.cplusplus.com/doc/tutorial/
but i do recommend trying to make PC games first, and then move onto the handheld games.... PSP and DS will probably be the eisest because they are the newer handhelds released ( i dont mean self built )
hope any of the stuff i just typed helped....