Cartridge Containing All The Games On a Super Joy III?

Includes Atari 2600, Nintendo 8-bit, Sega Master System, MSX and more!

Moderator: Moderators

Post Reply
Super Cameraman
Posts: 1123
Joined: Mon Feb 27, 2006 6:25 pm

Cartridge Containing All The Games On a Super Joy III?

Post by Super Cameraman »

Is there a such thing? I was thinking of taking that (Which I'm guessing is a Famicom game since the Super Joy III only has a Famicom port) and the Gyromite NES cart (Which is really a famicom game with an adapter inside) and swapping the games, making the untimate NES cart. Is that possible?

-Super
If you're looking at this post and it was made before 2008, just ignore it.
vb_master
Moderator
Posts: 4793
Joined: Tue Jun 08, 2004 9:52 pm

Re: Cartridge Containing All The Games On a Super Joy III?

Post by vb_master »

Super Cameraman wrote:Is there a such thing? I was thinking of taking that (Which I'm guessing is a Famicom game since the Super Joy III only has a Famicom port) and the Gyromite NES cart (Which is really a famicom game with an adapter inside) and swapping the games, making the untimate NES cart. Is that possible?

-Super
Yes.
Super Cameraman
Posts: 1123
Joined: Mon Feb 27, 2006 6:25 pm

Post by Super Cameraman »

Swwwweeet. But doesn't only the red one have the cartridge? All the others have the game built in.
If you're looking at this post and it was made before 2008, just ignore it.
vb_master
Moderator
Posts: 4793
Joined: Tue Jun 08, 2004 9:52 pm

Post by vb_master »

Super Cameraman wrote:Swwwweeet. But doesn't only the red one have the cartridge? All the others have the game built in.
The one gannon sold me had the cartridge, but I had to take it apart ot get it out (they put a cover over it.)
Super Cameraman
Posts: 1123
Joined: Mon Feb 27, 2006 6:25 pm

Post by Super Cameraman »

Wanna trade for it?

:lol:

-Super
If you're looking at this post and it was made before 2008, just ignore it.
vb_master
Moderator
Posts: 4793
Joined: Tue Jun 08, 2004 9:52 pm

Post by vb_master »

Super Cameraman wrote:Wanna trade for it?

:lol:

-Super
That NOAC is fried, plus I smashed the game board because IMO the games sucked. The only worthwhile games were Devil World and Binary Land.
Super Cameraman
Posts: 1123
Joined: Mon Feb 27, 2006 6:25 pm

Post by Super Cameraman »

Great. Anyone have one?

-Super
If you're looking at this post and it was made before 2008, just ignore it.
A_Username
Posts: 335
Joined: Mon Mar 13, 2006 5:00 pm
Location: Sioux Falls, SD
Contact:

Post by A_Username »

Super Cameraman wrote:Great. Anyone have one?

-Super
USed to have one but somehow it :shock: melted :shock: while playing and now it's just a big wad of plastic.
Klefmung
Senior Member
Posts: 1517
Joined: Fri Aug 05, 2005 12:23 am
Location: Crystal palace
Contact:

Post by Klefmung »

I have a power joy cart. Same concept, same style crappy games. <_>
gannon wrote:hmm... *ponders about power abuse* :P
benheck wrote:Wow, guess I should have searched my own forums! Oh wait, I don't have to since the rules don't apply to me ;)
Super Cameraman
Posts: 1123
Joined: Mon Feb 27, 2006 6:25 pm

Post by Super Cameraman »

The games aren't THAT crappy, are they?

-Super
If you're looking at this post and it was made before 2008, just ignore it.
MM007
Moderator
Posts: 1175
Joined: Mon Apr 05, 2004 6:01 pm
Location: In the wilds of suburbia...

Post by MM007 »

My black one came with it, and it isn't that bad....it has SMB1, I think Tetris, and a Macross Game, among other things. I'm keeping it, but it does come with more than the red, and isn't totally useless. ^^
Warranty-Voiding fun!

Image
bioniclebert
Posts: 1287
Joined: Sat Jul 23, 2005 11:04 am
Location: Buffalo.
Contact:

Post by bioniclebert »

I thought of making a super huge flash cart for NES, but then I realized that you really could only put mapper 0 games on it.

Would the ROM files dumped on a computer and re-flashed know how to address those lines? If they did, you'd still only be able to use a cart/roms that use identical mappers.

As for the SNES, I haven't looked into that yet, but I believe any game should work, so I might just make a SNES cart instead.

As for your situation, I've seen some NES pirates that come with these games. I'd try asking around here for one, or hitting up ebay.
Making XNA Games in C#.
typamc95
Senior Member
Posts: 784
Joined: Fri Jun 30, 2006 9:46 pm
Location: The bun is in your mind.

Post by typamc95 »

is it the same one as the Power Joy Voyager?
arfink
Posts: 500
Joined: Wed Oct 19, 2005 8:12 pm
Location: Minnesota

Post by arfink »

Well, actually, you could build a flash cart for literally any mapper, it just takes longer to design it, thats all. There is a guy who is working on a multi-mapper flash cart, and it uses a PIC microprocessor to simulate many different mappers. I think he lives in poland, but I forgot the web adress. I think it was called the Funky Flash Cart or something like that.
Emulation isn't accurate. There is no substitute for real hardware!
bioniclebert
Posts: 1287
Joined: Sat Jul 23, 2005 11:04 am
Location: Buffalo.
Contact:

Post by bioniclebert »

arfink wrote:Well, actually, you could build a flash cart for literally any mapper, it just takes longer to design it, thats all. There is a guy who is working on a multi-mapper flash cart, and it uses a PIC microprocessor to simulate many different mappers. I think he lives in poland, but I forgot the web adress. I think it was called the Funky Flash Cart or something like that.
It sounds like a good plan. I just thought it'd be difficult to switch between them. Myself, I am still learning to program the BASIC stamp, as everything I've done up till now is just hardware based, and even that isin't really advanced. I think learning how to write programs and such can sometimes be as important, or even more important than the hardware, as the two really seem to interact a lot more in advanced circuits. I mean, making a flash memory programmer is cool, but you do also need software to interface it, and that is one step ahead of me at the moment.
By the way, I know there is a lot of documentation for the NES, but I dont see so much for the SNES. Are there any good sites for the SNES?
Making XNA Games in C#.
Post Reply