Snes-P

Includes but not limited to: SNES, Genesis, Sega CD, PlayStation 1, Nintendo 64, Dreamcast, Game Gear and I guess the Virtual Boy.

Moderator: Moderators

shmagoogin77
Portablizer
Posts: 1469
Joined: Sun Apr 17, 2005 6:10 pm
Location: My desk

Post by shmagoogin77 »

electromaster64 wrote:
bioniclebert wrote:It runs off of 6AAs too. 4 go to the SNES and 6 go to the screen.
Wouldn't that create a problem by making the four batteries that go to both the screen and the SNES run down faster than the other two that go to only the screen??? I think it may work better to have all six go to the SNES and the screen, that way they all get equal power drain.
ya but the snes mini uses like almost zero power so
bioniclebert
Posts: 1287
Joined: Sat Jul 23, 2005 11:04 am
Location: Buffalo.
Contact:

Post by bioniclebert »

Cart slot scheudeled* to arrive tomorrow. Hopefully afternoon will bring some life on this thing. *Thats how I spell it

Oh, and ive also found a little work to do, so If I'm not updatign, I'm getting moneys. All thats left to buy is a working PSone screen. Then I finish up the wiring, the casework, and Im set. The time finished will Most probably be before halloween, Assuming that this all works out.(just because Im waiting on the screen part)

Whats done?
The design
Controller = split
SNES mobo= hacked
Case= modded (very slightly)
Overall completion: 30% :D
Making XNA Games in C#.
shmagoogin77
Portablizer
Posts: 1469
Joined: Sun Apr 17, 2005 6:10 pm
Location: My desk

Post by shmagoogin77 »

sounds good
hope it all works out and you make lots of monies so you can buy that psone screen~~~~!!!!
bioniclebert
Posts: 1287
Joined: Sat Jul 23, 2005 11:04 am
Location: Buffalo.
Contact:

Post by bioniclebert »

Yeah thanks

And heres the good thing. If the PSone screen Somehow say didnt work out, either I can make the case bigger or just have it flip down.

I'm sorry but hipgears are just a little small for a SNES portable, you know?
Making XNA Games in C#.
Triton
Moderator
Posts: 7398
Joined: Mon May 24, 2004 12:33 pm
360 GamerTag: triton199
Steam ID: triton199
Location: Iowa
Contact:

Post by Triton »

have to disagree with ya there, my lcd is like 2.5 inches and is plenty big i think
bioniclebert
Posts: 1287
Joined: Sat Jul 23, 2005 11:04 am
Location: Buffalo.
Contact:

Post by bioniclebert »

Got the cart slot! just got to wire it in. I have the wire to do it, so I need an opinion. Should I solder wires directly to the pins, or use a breadboard to have cleaner connections? The problem is, i'd have to wait a while to get the board. I could do it now without the board, but I believe that the wires will touch as they arent one solid wire.
Making XNA Games in C#.
electromaster64
Posts: 265
Joined: Mon May 31, 2004 7:09 pm
Contact:

Post by electromaster64 »

Just solder them directly to the pins and then coat it in hot glue so they don't touch each other :)
ImageImage
xriverfalconx
Posts: 481
Joined: Tue Jul 19, 2005 12:57 pm
Location: Vana'Diel - Titan Server
Contact:

Post by xriverfalconx »

electromaster64 wrote:Just solder them directly to the pins and then coat it in hot glue so they don't touch each other :)
I concur!!! Much better that way!
<a href="http://www.gmrealm.us">http://www.gmrealm.us</a>

-PC Modification Project- (special thanks to Foxx373) - Complete-

-WIP- mT16P (Portable Turbo Grafx 16)
Post Reply