Games using the L button

Includes but not limited to: SNES, Genesis, Sega CD, PlayStation 1, Nintendo 64, Dreamcast, Game Gear and I guess the Virtual Boy.

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Conn
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Post by Conn »

extremesonic wrote:Kriby 64 used both the D-pad AND L button(its a super freak of the 64) and didnt use analog stick/Z button
Are you sure? I seem to remember controlling with the analog stick.
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Post by MikeJones »

Another game that used the l-button was Tom Clancy's Rainbow Six, which reloaded your weapons. so, that sucks if you don't have it. my design will have a PSX style layout for the shoulder buttons, where L1 and R1 are z triggers. L2 and R2 will be Left and right shoulder buttons.
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gannon
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Post by gannon »

daguuy wrote:what you could do is get a 3rd party controller that has pots and replace the analog stick with a playstion's analog stick so it already has the button 8)
That's what I did, but I was going to wire the tact switch in the joystick to be the start button (I'd still have the standard start button, but it'd be kinda hard to reach if you really needed it)
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Post by S q u e e ! »

Conn wrote:
extremesonic wrote:Kriby 64 used both the D-pad AND L button(its a super freak of the 64) and didnt use analog stick/Z button
Are you sure? I seem to remember controlling with the analog stick.
No, it is the D-pad.
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usbcd36
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Post by usbcd36 »

daguuy wrote:what you could do is get a 3rd party controller that has pots and replace the analog stick with a playstion's analog stick so it already has the button 8)
Ooh, no Ocarina and Majora's Mask would be impossible if you had to hold down the analog stick while moving (Z targeting). I suggest you set it to the Start button or something, Z is too important.
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