Games using the L button

Includes but not limited to: SNES, Genesis, Sega CD, PlayStation 1, Nintendo 64, Dreamcast, Game Gear and I guess the Virtual Boy.

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daleighan
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Games using the L button

Post by daleighan »

Is there any N64 game that uses the L button? Is there even a game that uses the R button?
G-force
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Post by G-force »

A few wrestling games use it, in Smash Bros. it's the special power up button (or so I have been told), and Mortal Kombat Gold uses it. There might be more but thaose are the only ones I know of.

R is definetly needed. Almost every game uses it for something.

My soon to be finished GM64 (or whatever its gonna be called...) is not gonna have an L button or a D-pad. It just seems kinda silly to add all that for how little its used (and theres no room on the case). Besides, a portable is not made to be a home console replacement, more like an add-on.
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Post by jtaylor0913 »

as i recall bens n64p is missing the l button
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daleighan
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Post by daleighan »

ok i think I will just put the z button where the l button belongs
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Post by jtaylor0913 »

daleighan wrote:ok i think I will just put the z button where the l button belongs
thats exactly what ben did.
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MiGs
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Post by MiGs »

G-force wrote:A few wrestling games use it, in Smash Bros. it's the special power up button (or so I have been told), and Mortal Kombat Gold uses it. There might be more but thaose are the only ones I know of.
In Super Smash Bros. you use the L button to taunt.

Other games I know its used in:
Tony Hawk (all of em)
Harvest Moon 64 (turn camera)
Pokemon Stadium (mini games)
Star Fox 64 (to roll)

Thats all I know for sure, and the L&R buttons are connected by 2 wires... why not just extend em and relocate?
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Post by cennar »

i just used a ps2 controlers soulder buttons and had two zbuttons.
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Post by extremesonic »

Kriby 64 used both the D-pad AND L button(its a super freak of the 64) and didnt use analog stick/Z button
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Post by Metroid fan »

But its an awesome game though.
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Post by daguuy »

if you want to be able to use both butons but only have space for 1, you can use an SPDT switch like this
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of course it'll take a second to switch between them but it doesn't matter because there aren't any games that you need to switch from one to the other quickly
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usbcd36
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Post by usbcd36 »

Good idea, I'm doing something else for my N64p though. In my design, the D-Pad will be at the top of the left side and the L button as the shoulder button. The analog stick will be below it and the Z button will be placed as it usually is, as a trigger.
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Post by wallydawg »

I'm thinking of putting the z-button inside the analog pad, a la playstation controllers (if this is even possible, just an idea really).
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Post by extremesonic »

wallydawg wrote:I'm thinking of putting the z-button inside the analog pad, a la playstation controllers (if this is even possible, just an idea really).
well you could, but you'd have to find some sort of way to mkae sure it require a fiar bit of pressure to push it, if you didnt ur analog stick would be all wobbly and the button would go off when in ues(most likely). overall its not really a practical idea(although it would save space)
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Post by daguuy »

what you could do is get a 3rd party controller that has pots and replace the analog stick with a playstion's analog stick so it already has the button 8)
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Post by S q u e e ! »

Conkers Bad Fur day and Disney Magical Tetris Challenge use the L button to skip cutscenes.
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