N64P status thread

Includes but not limited to: SNES, Genesis, Sega CD, PlayStation 1, Nintendo 64, Dreamcast, Game Gear and I guess the Virtual Boy.

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*o*
Senior Member
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Joined: Fri Apr 08, 2005 10:40 pm
Location: sydney, australia

Post by *o* »

lol well you can look out for me anyway :P
Penn & Teller wrote:It's BULLS#%@
Crowley
Posts: 34
Joined: Fri Jul 29, 2005 3:51 am

Post by Crowley »

vskid wrote:Here is my n64.
Image

I decided it would be to hard to make it portable so I painted it with Krylon Chrome spray paint. I might do a PSp but I don't have any PS games. Sorry I have been here much, my dad decided that I shouldn't talk to people online. He isn't here now so I'm safe til some else gets home.
Damn, that sucks.
usbcd36
Posts: 1293
Joined: Sun May 15, 2005 5:04 pm
Location: Inside Samus's arm cannon [gulp]___ Gender: Male

Post by usbcd36 »

You do mean the dad-online thing right? Because that paint job is sweet!
Crowley
Posts: 34
Joined: Fri Jul 29, 2005 3:51 am

Post by Crowley »

Nah the paint job is shweet, I am talking about the dad-online thing.
Conn
Posts: 338
Joined: Wed Aug 03, 2005 2:59 am

Post by Conn »

extremesonic wrote:
*o* wrote:its gone massively backwards but the cartridge slot is nearly done so thats good heres it now!

Image
SWEET a D64(drawer 64) :D
That's actually a pretty cool idea, and would be better if you built multiple systems into a dresser (or somethign similar).
Crowley
Posts: 34
Joined: Fri Jul 29, 2005 3:51 am

Post by Crowley »

Hmm, sweet idea, you could fit easily 4 systems in the cab.
usbcd36
Posts: 1293
Joined: Sun May 15, 2005 5:04 pm
Location: Inside Samus's arm cannon [gulp]___ Gender: Male

Post by usbcd36 »

For a while, I've been thinking of a cabinet to hold multiple game systems, power them, and automatically switch the video to them when they are turned on. It would have to be modular though, because most people aren't going to have a Playstation/2, Sega Genesis, Master System, Saturn, (S,N64,)NES, GameCube, Xbox, Intellivision, Atari 800, 2600, 5200, 7600, Lynx, Jaguar, Bally Arcade, Commodore(s), and anything I missed. The modules would hold the system's power adapter, AV cords (probably built into the module itself) and a few controllers/paddles. It could even have an adapter that replicates all of the controller ports and has an extension similar to a audio snake. Any systems that have expansion bays/ports (that actually have devices) would be accounted for (the N64 one would have spacers to accomodate the extra height from the disk drive, the GameCube would have a space for you to insert the GameBoy player and game. The link cable port would be replicated. The GameCube, PS2 and Xbox modules would have ethernet and phone ports that would connect to the central port location. At the "central port location", there would be the obvious composite video, S-Video, RCA audio out, and the less common, component video, SCART, VGA, coaxial audio, and optical audio out. A surge protector with lighted switch and filtered line module complete the whole shebang. Power video and audio are all transferred through a connector in one of the legs of each module. It is a pass-thru connector and only one game system will function at a time. The only problem I see with the whole thing is that most TVs don't have a single input that will accept component, S-Video and composite, much less VGA and RGB. Stereos will usually accept all types of audio at the same time though. Any conversion would usually bypass Macrovision and people would probably exploit this glitch and the product, banned. The only solution would be to devote 2 inputs to the system and use an IR blaster. The best way to use an IR blaster in this situation is a small voice recorder and an IR diode. They work very well in this situation.
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