The GameCube Portable Info Topic
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usbcd36
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I think you can find the controller pinout at doomportables, or search further back in this topic (or Gamelver's GCP topic). As for RGB, if you can't get your way to work period, try the DAV out way. I posted the links earlier. If you're using a 15kHz screen (PSOne), you don't even have to hold B down at startup and you can use Csync from the multi-out.
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BloodNess
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IS THIS HOW tactile pushbuttons switches work?
[img]http://img344.imageshack.us/img344/8946 ... ard6ci.png[/img]
i know theres just one button but is this how i could do for all the buttons,thereby,no splitting controllers and still have a landscape design(which i won't use for this project but maybe for future use) ?
[img]http://img344.imageshack.us/img344/8946 ... ard6ci.png[/img]
i know theres just one button but is this how i could do for all the buttons,thereby,no splitting controllers and still have a landscape design(which i won't use for this project but maybe for future use) ?
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finally got motivated again to start a portable, which i have...but with many doubts :S
finally got motivated again to start a portable, which i have...but with many doubts :S
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Metroid fan
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Metroid fan
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BloodNess
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WHATCHA MEAN-CAPS unlocked-usbcd36 wrote:…except they destroy the original feel of the controller because they reduce the travel of the buttons and make them click instead of touch.
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finally got motivated again to start a portable, which i have...but with many doubts :S
finally got motivated again to start a portable, which i have...but with many doubts :S
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Metroid fan
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usbcd36
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But joysticks are easy, you desolder them, put them on another piece of PCB and solder wires from the stick to their original locations. I suggest moving the control stick and slicing off the D-Pad, then resoldering the connections to both (just scrape off the white stuff carefully or use fine-grit sandpaper).
