wonder what screen we are going to need on the revolution? like 2.5 is ok for snes and lower.. but the rev is so small i dont want to taint it with a huge screen... well when it comes out i hope i can get a hold of a 4.5 or some thing in the middle between 3 and 5 four is ok with me... me so high!
I like the new design. Where you have the L and R buttons on the front of the portable is a fresh idea, but it would be hard using them while playing a game.
wallydawg wrote:I like the new design. Where you have the L and R buttons on the front of the portable is a fresh idea, but it would be hard using them while playing a game.
not really, see, theyre in a slotso you can just insert your finger and press, and it'll be quite big too so it wont be uncorftable, just see my concept, theres also some "handles" so it wont get uncomrftablewhile playing,(cause with my mockup , my pinky and the one before it would get preety uncorftable)so i put those two handles there for better gripping:
Solder the wires from the controller ports to the corresponding places on the bottom of the first player controller port, the make a switch the switches the grounds, by putting the ground from the actual port on one end of an SPDT, and the pin coming from the controller to the opposite end, and the pin in between going to ground.
EDIT: Like this:
Or get an SPDT roller switch into the controller port itself. (Don't know if that one would work, though. It might not fit properly and still be functional)
"I like my coffee like I like my women. In a plastic cup."
Composite Video, Audio:
Composite video is pretty easy. Simply connect the center of an RCA plug to pin 2, and ground the outside. Audio is pretty much the same. Use pin 1 for left audio, 7 for right, and ground the outside of the plug.
IT'S FOR A/V IN A NINTENDO CONSOLE.
***«ß£ØOðN€Š$...>>****
finally got motivated again to start a portable, which i have...but with many doubts :S