New Guy ;) WTB: SNESp
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New Guy ;) WTB: SNESp
Hey guys! I'm REALLY new to the forums, as in this is my first post haha.. but I'm really interested in this whole scene, I just don't know if I can take on the hands on stuff yet, so I'm really looking to just buy one.. nothing in particular as far as cases go or anything, a 5" screen would be nice but.. it's all relative.. any offers?
Thanks!
Trevor
Thanks!
Trevor
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palmertech
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palmertech
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The ones in the book are actually even more expensive usually, tbh. The parts run at least $150-200, and it involves many, many hours of labor.
These things ain't cheap.
You may be better of getting a PSP modded with a SNES emulator... Actually, I have a PSP with an SNES dpad in it, interested? I can post pics in a day or two, or lame phonecam pics today or tommorow.
These things ain't cheap.
You may be better of getting a PSP modded with a SNES emulator... Actually, I have a PSP with an SNES dpad in it, interested? I can post pics in a day or two, or lame phonecam pics today or tommorow.

Excellent
I wonder how hard it would be to take a Handy FamiEight and add an SNES port - like from a RetroDuo or a FC Twin. If you don't know, a Handy FamiEight is a NES clone that fits on a GBA SP - here's an ebay listing
The controllers already have 4 face buttons.
Anyway, just a thought.
The controllers already have 4 face buttons.
Anyway, just a thought.
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Dr. KillGood
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That would be nearly impossible.chad78 wrote:I wonder how hard it would be to take a Handy FamiEight and add an SNES port - like from a RetroDuo or a FC Twin. If you don't know, a Handy FamiEight is a NES clone that fits on a GBA SP - here's an ebay listing
The controllers already have 4 face buttons.
Anyway, just a thought.
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palmertech
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No it would not! The famieight is a standard NOAC that outputs composite to a digital video converter. Adding an SNES board would be trivial in terms of possibility.
Of course, it would need a new case built to fit the board and to have a proper cart slot, but those are obstacles that are easily overcome. I would do a mod like this myself, but if I am going to build an SNESp, I want it to have a nice 5" screen.
All you would need to do is modify the casing, rewire the controls, stick in an fc twin board, rewire the cart slot, and hook up the composite out to the lines where the NES used to be. Easy as cake!
Of course, it would need a new case built to fit the board and to have a proper cart slot, but those are obstacles that are easily overcome. I would do a mod like this myself, but if I am going to build an SNESp, I want it to have a nice 5" screen.
All you would need to do is modify the casing, rewire the controls, stick in an fc twin board, rewire the cart slot, and hook up the composite out to the lines where the NES used to be. Easy as cake!

Excellent
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Triton
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your looking at a bare minimum of around 120$ for parts alone for a decent one going up to 180-200$ if you have stuff like lipoly batteries and such, my commissioned snesP was 300 and frankly for all the work i have in it i undercharged a LOT.
Visit us at Portablesofdoom.org
The SNES emu doesn't have 100% fullspeed compatibility. In fact, at least two of the games that I wanted to play the most (ChronoTrigger and Uniracers) would NOT run at full speed. Plus, you've got either wasted screen space or a badly-proportioned, stretched image. It's an option, but a poor one IMO.palmertech wrote:You may be better of getting a PSP modded with a SNES emulator... Actually, I have a PSP with an SNES dpad in it, interested? I can post pics in a day or two, or lame phonecam pics today or tommorow.
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palmertech
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I used to be the same as you... Look at my posts on GP32X, I have spent LOTS of time arguing against the psp snes emu. Especially for chrono trigger! Recently, there was a new release for the snes emu that adds support for offloading some of the work onto the psp media engine. I hate to admit it, but it is REALLY close to perfect. Chrono trigger with frameskip set to 0 has never, ever dropped below 51 fps, and with 1 frameskip and bilinear filtering, it looks like a dream. Sure, wasted screen space, but still bigger than a native 3.5" display. And the size to screen ratio is much better than a portable. 

Excellent
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ShockSlayer
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http://twitter.com/ShockSlayer" onclick="window.open(this.href);return false;
sorry about the continued off-topic, but I don't get it.ShockSlayer wrote:It doesn't matter how good an emu is, there is no substitution for the real thing!
SS
Shhh! I'm not officially back yet.
The first pic is an emu - the bird, relative of the ostrich - not an emulator. I don't understand how a moose represents a retro game system, though.totokan wrote:sorry about the continued off-topic, but I don't get it.ShockSlayer wrote:It doesn't matter how good an emu is, there is no substitution for the real thing!
SS
I'm sorry, I don't agree. Emulators have a lot of benefits over the "real thing". First, of course, price - then there's portability, (without spending tons of money and time building your own system - or being limited by hardware that other people make.) Then there's things like freeze states, the ability to use other controllers - slow mo, fast speed, turbo, homebrew, PD Roms.... Plus, some games lag on the original system, but you can adjust the speed on an emulator.
Yes, I love the old systems - and there is something nostaligic about playing games on the hardware they were designed for. However, emulators have their place as well.
Yeah, I got the whole Emu=Bird, but I didn't get the second picture.chad78 wrote:The first pic is an emu - the bird, relative of the ostrich - not an emulator. I don't understand how a moose represents a retro game system, though.totokan wrote:sorry about the continued off-topic, but I don't get it.ShockSlayer wrote:It doesn't matter how good an emu is, there is no substitution for the real thing!
SS
I'm sorry, I don't agree. Emulators have a lot of benefits over the "real thing". First, of course, price - then there's portability, (without spending tons of money and time building your own system - or being limited by hardware that other people make.) Then there's things like freeze states, the ability to use other controllers - slow mo, fast speed, turbo, homebrew, PD Roms.... Plus, some games lag on the original system, but you can adjust the speed on an emulator.
Yes, I love the old systems - and there is something nostaligic about playing games on the hardware they were designed for. However, emulators have their place as well.
Oh, yeah, don't forget to mention that emulators can have Anti-Aliasing, which makes some games a lot more playable.
Shhh! I'm not officially back yet.

