Unmodded PSOne Screen

Includes but not limited to: SNES, Genesis, Sega CD, PlayStation 1, Nintendo 64, Dreamcast, Game Gear and I guess the Virtual Boy.

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jgibson
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Unmodded PSOne Screen

Post by jgibson »

has anyone ever used a non-modded PSOne Screen? If so, what is the difference in performance as far as battery life and display quality?
Sparkfist
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Post by Sparkfist »

With an unmodded screen some people have complained about the screen being dark, it takes somewhere between 500-750mA. As for performance there really isnt much differnece as I can see outside of battery life.
vskid wrote:Nerd = likes school, does all their homework, dies if they don't get 100% on every assignment
Geek = likes technology, dies if the power goes out and his UPS dies too

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jgibson
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Post by jgibson »

Thanks sparkfist. I am expecting the screen anytime now. I got it for $37 on eBay brand new. I dunno if I am going to mod it. I have the book and it seems like a lot of things could go wrong.
SNESguy
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Post by SNESguy »

The LED mod is optimal, but some PSOne LCD's won't work with it, as the resistor jump doesn't make a difference. This happened with my SNESp, as I had to use a different flourescent light. The unmodded PSOne screen uses a whopping 900mA! An LED modded screen uses only 330mA. This is an incredible jump in power savings.

These figures are accurate, as I have experimented with them.[/b]
If all else fails, take it apart!
jgibson
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Post by jgibson »

So how can I tell if my PSOne screen is capable of modding?
SNESguy
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Post by SNESguy »

The only way to find out is to try the resistor mod. If the screen increases in brightness, then you're good to go. If not, find another way to save power.
If all else fails, take it apart!
jgibson
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Post by jgibson »

thanks
Life is a lot like a video game without the extra lives and continues.
riva16
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Post by riva16 »

Resistor jump? Why haven't I heard of this? What does it do, and where is a tutorial!? Confused... :shock:
Sparkfist
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Post by Sparkfist »

vskid wrote:Nerd = likes school, does all their homework, dies if they don't get 100% on every assignment
Geek = likes technology, dies if the power goes out and his UPS dies too

I am a geek.
jgibson
Posts: 196
Joined: Mon Feb 28, 2005 11:13 am
Location: Hickory, NC

Post by jgibson »

that doesn't look too hard
Life is a lot like a video game without the extra lives and continues.
gannon
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Post by gannon »

SNESguy wrote:The LED mod is optimal, but some PSOne LCD's won't work with it, as the resistor jump doesn't make a difference.
Even if you don't do the "jump that thingy" mod you can still do the LED mod. It just won't be as bright...
HK-47
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Post by HK-47 »

jgibson wrote:that doesn't look too hard
Its not too hard to add a switch either. :wink:
jgibson
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Post by jgibson »

HK-47 wrote:
jgibson wrote:that doesn't look too hard
Its not too hard to add a switch either. :wink:
what sort of switch do you use? A STSP seems to be the logical choice to me. Did you put it in line with the power to the LCD or what?
Life is a lot like a video game without the extra lives and continues.
HK-47
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Post by HK-47 »

jgibson wrote:
HK-47 wrote:
jgibson wrote:that doesn't look too hard
Its not too hard to add a switch either. :wink:
what sort of switch do you use? A STSP seems to be the logical choice to me. Did you put it in line with the power to the LCD or what?
I used an on/off or what you called a sp/st switch. Though I used it to turn the "jump the thingy" mod on and off, but it could easily be adapted to turn on/off the backlight or whatever you want.
Guest

Post by Guest »

HK-47 wrote:
jgibson wrote:
HK-47 wrote:
jgibson wrote:that doesn't look too hard
Its not too hard to add a switch either. :wink:
what sort of switch do you use? A STSP seems to be the logical choice to me. Did you put it in line with the power to the LCD or what?
I used an on/off or what you called a sp/st switch. Though I used it to turn the "jump the thingy" mod on and off, but it could easily be adapted to turn on/off the backlight or whatever you want.
Very cool idea! I am gonna use that too if you don't mind. :lol:
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