game makeing.

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dragon
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game makeing.

Post by dragon »

Is there a game makeing program thats free to download and will work on a xbox360 ps2 or xbox.
Thanks in adavance.
Super Cameraman
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Post by Super Cameraman »

Free? For Xbox 360?



No. I really doubt it. Sorry.
If you're looking at this post and it was made before 2008, just ignore it.
Harshboy
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Post by Harshboy »

360: No
PS2: Define "Free"
Xbox: No
bicostp
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Post by bicostp »

Xbox 360 has that XNA game studio express thing... (Basically it's a special DirectX/C# development environment.) You should be able to put the code on your own 360 for free but you need some sort of developer membership to put precompiled copies online for other Xbox Live members.

http://en.wikipedia.org/wiki/Microsoft_XNA

For PS2, Xbox, Gamecube, etc you'd need the (illegal to freely distribute) development kit. Maybe there's some Gnu tools that can compile into their machine code but it would probably be very limited.
dragon
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Post by dragon »

ok thanks for replying.
Im thinking of makeing a fps game and i thought it would be good if if i got it on a console but on the computer will do.

Next question how would i do cinematic and cut scenes that will work with fps creatior?

Harshboy i mean free as in i pay noting.
soundwave
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Post by soundwave »

He meant do you want "free" or "free and should be legal" or "free and completely legal"?
dragon
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Post by dragon »

I tought thats what he ment. but wasnt sure.
dragon
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Post by dragon »

bump.
gamemasterAS
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Post by gamemasterAS »

dragon wrote:bump.
Didn't your question already get answered ?
.
dragon
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Post by dragon »

No i asked a swcond question.
dragon wrote:
Next question how would i do cinematic and cut scenes that will work with fps creatior?
gamemasterAS
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Post by gamemasterAS »

dragon wrote:No i asked a swcond question.
dragon wrote:
Next question how would i do cinematic and cut scenes that will work with fps creatior?
Sorry I didnt see that. but I think I have a answer.

I seem to remember last time I used it that it didn't have the ability to do the little added in movies but don't quote me on that. If you wanna make a really professional game why don't you code it by hand ?
.
Valium
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Post by Valium »

There'd be quite a few coding mistakes..
Image
Twisted Warthog
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Post by Twisted Warthog »

A few too many. :shock:
dragon
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Post by dragon »

Its ok. but i havent coded much before so it probley wouldnt turn out to good.
But if there is a website that tells you how to code that you know of could you post a link.
thanks.
THON
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Post by THON »

http://www.3dgamestudio.com/

Buy it. WAY worth it for what you're looking for. It's a perfect mix of templates and using your own code. You don't even have to model (if you don't want).
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