SF2 Radica pinouts?

Includes but not limited to: SNES, Genesis, Sega CD, PlayStation 1, Nintendo 64, Dreamcast, Game Gear and I guess the Virtual Boy.

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Lorelis-san
Posts: 101
Joined: Sat Mar 31, 2007 11:47 am

SF2 Radica pinouts?

Post by Lorelis-san »

I know this has probably already been asked, but can someone give and explain about the SF2 radica?

As in, what lead goes where, and the like. Kinda like "Paint by numbers" except it's more like "Solder a cartslot to a radica by numbers", if you know what I mean.

Help would be appreciated!
tom61
Senior Member
Posts: 1517
Joined: Fri Mar 25, 2005 6:51 pm

Post by tom61 »

There's no guide for that one, or even anyone that has posted that they have had success with particular Radica on this forum.

If you can read Spanish there seems to be most of the information you need in this thread: http://www.elotrolado.net/showthread.ph ... genumber=4

Note: if you can read Spanish, a summary and how to in English posted to these forums would be very helpful, as the automatic translation by Google and Altavista are severly lacking.
Lorelis-san
Posts: 101
Joined: Sat Mar 31, 2007 11:47 am

Post by Lorelis-san »

Damn, the only foreign language I know is German.

But I'll see if I can get someone who speaks spanish to give us a translation, it'll help the whole forum out... Or at least those with a SF2 Radica
Lorelis-san
Posts: 101
Joined: Sat Mar 31, 2007 11:47 am

Post by Lorelis-san »

I got someone to do a translation. It's not that revealing though -
There is line that neither is nor a normal cartridge use, this is the palette(?) of a cartridge of megadrive removed from a page of several pinouts:

pin Name
A01 GND
A02 5v
A03 A08
A04 A11
A05 A07
A06 A12
A07 A06
A08 A13
A09 A05
A10 A14
A11 A04
A12 A15
A13 A03
A14 A16
A15 A02
A16 A17
A17 A01
A18 GND
A19 D07
A20 D00
A21 D08
A22 D06
A23 D01
A24 D09
A25 D05
A26 D02
A27 D10
A28 D04
A29 D03
A30 D11
A31 5v
A32 GND

pin Name
B01?
B02!HRST
B03?
B04 A09
B05 A10
B06 A18
B07 A19
B08 A20
B09 A21
B10 A22
B11 A23
B12 Video
B13 Vsync
B14 HSync
B15 HS_CLK
B16!C_OE
B17!C_CE
B18!AS
B19 CLK
B20!DTACK
B21?
B22 D15
B23 D14
B24 D13
B25 D12
B26!LO_MEM
B27!RST
B28!LDS
B29!UDSW
B30!S_RST
B31?
B32!C_DTCT


as varies for a ROM the necessary sideburns estan, that are those of DATA and ADDRESS, the rest of sideburns uses them for 32X, games like the VITUA RACING (that nonsingle is a ROM, if uC and memoeria) then with these do not need communication with signal clock, reset, video for overlay in 32x, etc... logicamente this noncivil employee, single roms. Notese that that in the image of Skittle does not agree with the address sideburns that and put I but single because in one it begins to name them from A1 and another one from A0, but are the same ones. the idea to put it in a EPROM or EEPROM is good, the only problem that I see is that to record the games already you need a programmer, that ademas are not faciles to do, like those the PIC's. clear everybody podria not to do this, I because in curro(?) I have one but great majority of eolianos(?) cannot access it. the serious idea is to make a progam easily constructable and that was used as a flash instead of one eprom(?) which they are but easy to program, like my cartridge:

<picture>

<picture>

cmo podeis (Damn Spanish shorthand!!) to see (to to mier * to left blurred) good me creeis possible if I say to you that it is to be seen to FPGA XILINX, flash of 64Mbit (8Mb) and to SRAM of 128Kb with to battery to keep the saved games, because that is another disadvantage, the saved games, because with single 27cxxx loads the saved game but chungo(?). Oprogramador(?) And like podreis(I hope most of this is just technobabble =.=) to see my simple FLASH of megadrive is very to construct, that ace much single it takes to for resistance PULL UP each dates line and direct directions of the parallel portto(Port, I'm guessing) to for connector the cartridge and to connector USB to feed it.

<picture>

in my principle serious idea is to use it with games and in my case with the flash, but when I do it in portable it will integrate my FLASH and will clear the connector of cartridges.

If you fijais(?) in the image of Skittle of the ROM of is next to the connector of the cartridge, it is loses two lines of address (A21 and 22), means that instead of being able to handle a ROM(several in a single cartridge)(?) of 8Mb(ROMs of 128Mbit max that is able to direccionar(?) megadrive, 2^23 line that takes a normal ROM from A0 to the A22 that podeis(?) to see in the connector) like maximo, single is able to direccionar 2Mb(ROMs of 32Mbit Max, 2^21 with 16 bit by Byte). or of in case it says to us that SUPER game STREET FIGHTER 2 of 40Mbit(2,5Mb) does not work (or it was hung in a while of the game), and my flash I imagine that single the games worked that esten engravings until the direction which they mark 2Mb (32Mbit) to if that in case of being able to put one 27cxxx as maximo used 2Mb(32Mbit) but almost all the games were of 32Mbit to if that we will remain without being able to enjoy some, I believe that uncio that it surpassed that number was super street fighter 2, and of hehco completes line, A22, I believe that never they got it to use for the games, serian(?) games of until 128Mbit, that happened.

Another idea that also tapeworm was to do with the ROM of the original SF2 of is a cartridge not to waste that plaquita(?) at least.

And megadrive 3 was seriously interesting to see it on the inside (I do not have it, walks is possible to be obtained) because the same this if it has the 23 lines of address and he is but(?) compatible.

greetings to cough!
Now, from the list of pinouts at the top, should I just go ahead and solder the pins from the cartslot to the matching named-pins in the diagram lower down on the spanish page?

...I should've gotten a sensible soccer radica, I guess. Would've saved hassle.
tom61
Senior Member
Posts: 1517
Joined: Fri Mar 25, 2005 6:51 pm

Post by tom61 »

Lorelis-san wrote:I got someone to do a translation. It's not that revealing though - <snip>

Now, from the list of pinouts at the top, should I just go ahead and solder the pins from the cartslot to the matching named-pins in the diagram lower down on the spanish page?

...I should've gotten a sensible soccer radica, I guess. Would've saved hassle.
I think so on the pinout usage. I was hoping to get a geek to translate it, as that doesn't make much more sense than the automatic translations I got, probably do to technical jargon.

I've never even heard of the sensible soccer radica before, so you'd likely be in even more trouble doing that one. Only the Red and Blue have been confirmed to work on these forums.
Lorelis-san
Posts: 101
Joined: Sat Mar 31, 2007 11:47 am

Post by Lorelis-san »

When I get a soldering iron I'll try that out. Ah well, if I wreck the radica, that's only £10 down the drain.
And I can get 'round that much each week, luckily
Thegamer3000
Posts: 160
Joined: Sun Dec 10, 2006 12:00 pm

Post by Thegamer3000 »

get a Sega Genesis 3 ( 4 /34" by 4 3/4" ) much easier to do better sound, more compatible, slightly bigger :D
Use your talents for God's Glory!
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Lorelis-san
Posts: 101
Joined: Sat Mar 31, 2007 11:47 am

Post by Lorelis-san »

A few problems with that -
1. I have a SF2 Radica already bought specially for this
2. I'm strapped for cash just now
3. The genny 3 wasn't released in the UK

And it's mainly just to say "I made a portable genny" to people, and the like
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