Starcraft 2 announced!!!!
Moderator: Moderators
-
Darth Fett
- Posts: 936
- Joined: Sun Oct 09, 2005 6:21 pm
- Location: On my giant space station. Firing on earth in 3...2...1...
- Contact:
-
Metallica Man X
- Portablizer Extraordinaire
- Posts: 1439
- Joined: Fri Apr 22, 2005 1:14 pm
- Location: A very anti-metal place...WI...
-
Extreme_Jesus
- Posts: 1293
- Joined: Sat Oct 01, 2005 12:04 pm
- Location: Old Hampshire, none of that New hampshire stuff....
i loved TA, pity i only ever played the demovskid wrote:Not really, the stupid supply things limit that, and you can only select 12 units at a time. Total Annihilation is an older RTS that is mainly about massing units. The resources are unlimited (you build a building that get the resource, it never runs out), you can select as many units as you have, and the unit limit is a set number (200 original, 250 with expansion(s), up to 5000 with hacks), no supply depots.Kurt_ wrote:Starcraft 1 foucses on MASSING UNITS! Weeee! Nice and simple.
My ideal RTS would have huge maps and allow you to mass a huge army and take hours to finish a battle.
KKND all the way
Bout time, starcraft is still an awesome game now, i hope this sequel can live up to that
Music i make:
http://www.myspace.com/code11music
http://www.myspace.com/captainshout
http://www.myspace.com/thewhitecoatsmusic
http://www.myspace.com/oktogonmetal
http://www.myspace.com/code11music
http://www.myspace.com/captainshout
http://www.myspace.com/thewhitecoatsmusic
http://www.myspace.com/oktogonmetal
bicostp wrote:"Escape pod"? No. "Screwedmobile".
-
Nonsense Man
- Posts: 896
- Joined: Wed Dec 28, 2005 10:03 am
- Location: somewhere
The gameplay videos are released here http://www.irserious.com/2007/05/19/sta ... ay-videos/
-
Kurt_
- Portablizer
- Posts: 5748
- Joined: Thu Nov 24, 2005 10:32 am
- Steam ID: kurbert
- Location: Ontario, Canada
- Contact:
I was just at the blizzard site, and the random Blizzard Program ad thing that popped up went as follows:
"Starcraft 2: Hell, It's about time!"
And Vskid, straight from the Blizzard Site:
"Starcraft 2: Hell, It's about time!"
And Vskid, straight from the Blizzard Site:
In the game, I see a line of 8 for unit grouping, and potentially 3 lines down... groups of 24 anyone?In Warcraft II and StarCraft, the focus was on large groups of units, unit match ups, and sometimes unit control. In Warcraft III, the focus is on Heroes, spellcasting, and unit control. Unit match ups and numbers of units come in secondary.
Hey, sup?
Well, I don't know about you, but 12 doesn't seem like a number that would be good for "large group of units". They can say whatever they want, 12 is a small number if you're moving a large army across the map. It drives me crazy to try to move a large force on any game that has a limit on selected units.Kurt_ wrote:And Vskid, straight from the Blizzard Site:In the game, I see a line of 8 for unit grouping, and potentially 3 lines down... groups of 24 anyone?In Warcraft II and StarCraft, the focus was on large groups of units, unit match ups, and sometimes unit control. In Warcraft III, the focus is on Heroes, spellcasting, and unit control. Unit match ups and numbers of units come in secondary.
I've never heard about/thought of doing that, but its so much easier to just have one group of 120 guys and tell them to go somewhere than to have 10 groups of 12. Being able to check who you have selected and their heath is a good part of it, but it still drives me crazy. I think its the way I fight.Kurt_ wrote:Erm...1 group, then set the rest to follow?




