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Turbo Tax 1.0
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Post by Turbo Tax 1.0 »

shotgun needs to be more powerful in my opinion
when life gives you lemons make flux
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khaag
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Post by khaag »

1 or 2 hit kill?
Unidentified Assilant
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Post by Unidentified Assilant »

2.

Was this made with The Games Factory?
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Turbo Tax 1.0
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Post by Turbo Tax 1.0 »

khaag wrote:1 or 2 hit kill?
i'd say one
i think it's more fun just blowing through packs of stuff
when life gives you lemons make flux
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gamemasterAS
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Post by gamemasterAS »

Unidentified Assilant wrote:2.

Was this made with The Games Factory?
I think it was made in gamemaker.And I think it needs cooler looking stuff.
.
khaag
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Post by khaag »

gamemasterAS wrote:
Unidentified Assilant wrote:2.

Was this made with The Games Factory?
I think it was made in gamemaker.And I think it needs cooler looking stuff.
No, not gamemaker... I hate Game Maker. It was made in the Games Factory. I'm debating on whether to buy TGF 2 but havn't decided yet.
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Post by Ditto »

Buy stuff pah! Use free software!
Skyone
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Post by Skyone »

Ah! I love Game Maker though! Last time I used Games Factory, it had no scripting element, does it now?
khaag
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Post by khaag »

No, still no scripting... thats one disadvantage to it...
Unidentified Assilant
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Post by Unidentified Assilant »

khaag wrote:
gamemasterAS wrote:
Unidentified Assilant wrote:2.

Was this made with The Games Factory?
I think it was made in gamemaker.And I think it needs cooler looking stuff.
No, not gamemaker... I hate Game Maker. It was made in the Games Factory. I'm debating on whether to buy TGF 2 but havn't decided yet.
The Games Factory 2? :|

Link?

EDIT: Don't bother I did a quick google. I have The Games Factory Pro ^^ Got it free in a magazine!
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Somebody please buy my Dreamcast >_> £20+shipping :)
dj-spuddy
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Post by dj-spuddy »

Game maker is a pretty powerful tool if used corectly. Take a look at Shawn64's work and you tell me thats not awesome.

http://www.shawn64.com/

Tested the game, It's pretty good for an early build. I'd like to see damage to the zombies. E.G. like after being hit once with a certain weapon exchange the sprite for a more damaged one. Oh and perhaps zombies could drop power-ups and ammo.
Meh... So I don't post much?

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Skyone
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Post by Skyone »

Also, check out Dex's games. Used to love his stuff: http://www.dexxent.com/

Sorry, back on topic. :P

So, what is this game supposed to end up to be?
khaag
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Post by khaag »

It's gonna be a sort of 2D dead rising type game.
Unidentified Assilant
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Post by Unidentified Assilant »

I once made a Sonic game in The Games Factory. Such good fun that was, I have all my stuff I used left over, so now I have The Games Factory 2, what better time to remake it :) Even if I can't afford to get hold of the full version.
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dj-spuddy
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Post by dj-spuddy »

I remember trying to make a Yars Revenge (Atari 2600) clone. I think I still have the files somewhere. I don't think it was half as good as the original though :). I could't replicate the force field thing in the center of the screen properly so I had to use a particle system so everything had atari graphics except for the main part of the screen :shock:.
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