Alright I got my YOBO, yay
anyway, I have had only minor compatibility probs, mainly castlevania 3, are there any other games with differences in the chipset (like CAstlevaina 3 or othewise) that do not agree with the yobo NOAC?
any help is greatly appreciated
~Krepticor
another compatibility thread
Moderator: Moderators
another compatibility thread
I refuse to dignify myself with an intelligent and witty signature
-
wallydawg
- Senior Member
- Posts: 2233
- Joined: Mon Apr 05, 2004 11:28 am
- Location: Sorry Illinois
- Contact:
I think the compatibility for the Yobo varies. I made a topic like this too and one of the games I had that didn't work, worked great on someone elses yobo (I think it was RoadBlasters). I'll find the topic and link ya to it.
edit: http://benheck.com/phpBB/viewtopic.php? ... highlight=
edit: http://benheck.com/phpBB/viewtopic.php? ... highlight=
Yeah, it's not surprising that CV3 ain't working, it is probably got the most complex mapper of any liscensed NES game that I know of. It's the MMC5, and it relies heavily on proper NMI timings, which of course, as I may have said before, the NOAC tends to butcher.
I have heard that the USA release of CV3 is hard to make work in nearly anything but a USA version NES because of timing issues. If you really desire to play CV3 on your noac, may I recoomend that you seek out the Famicom version. It would need a little conversion to work properly, because it has a special audio chip inside (sounds awesome, I will say!) and you will need to make a way for that audio signal to get into your NOAC's audio line. I have done something similar, but not with a NOAC, I wanted the JAP version of CV3 because it has such good sound, so i modded my NES to accept audio signals through the cart slot. I posted some good info on that around here probably about a month or two ago.
I have heard that the USA release of CV3 is hard to make work in nearly anything but a USA version NES because of timing issues. If you really desire to play CV3 on your noac, may I recoomend that you seek out the Famicom version. It would need a little conversion to work properly, because it has a special audio chip inside (sounds awesome, I will say!) and you will need to make a way for that audio signal to get into your NOAC's audio line. I have done something similar, but not with a NOAC, I wanted the JAP version of CV3 because it has such good sound, so i modded my NES to accept audio signals through the cart slot. I posted some good info on that around here probably about a month or two ago.
Emulation isn't accurate. There is no substitute for real hardware!
