Ultra Mega Super 5-in-1 Portable. See For Details.

Includes Atari 2600, Nintendo 8-bit, Sega Master System, MSX and more!

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Big-O
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Ultra Mega Super 5-in-1 Portable. See For Details.

Post by Big-O »

This project has currently been changed here is how it's (might) all gonna go down.

Possible Core Systems:
1.Twin Famicom
2.Clone NES

Other:
1.dual cartridge slots (famicom and NES on a switch)
2.EXTREMELY UNLIKEY: Famicom DIsk System included with the Twin Famicom
3.Some form of (legal) nes rom loader
4.Clear Case
5.Stereo sound
Last edited by Big-O on Thu Apr 27, 2006 9:54 pm, edited 2 times in total.
daleighan
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Post by daleighan »

MultiP. Maybe
Big-O
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Post by Big-O »

Hmm. Now i'm coming up with some weird problems, i just thought that I would have 5 a/v devices, how would I somehow have only 1 screen, and a/v out?
Big-O
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Post by Big-O »

Edit: Crap, sorry for the double post, internet problems.
Big-O
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Post by Big-O »

Why is this happening to me! A triple post...
CronoTriggerfan
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Post by CronoTriggerfan »

If I had more time, I could sit and plan this out for 'ya, but I gotta leave here in a sec. So I'll just give you the short and sweet answer: Wire each unit to a switch, then to one master lead going to the Aud/Vid points on your screen. Yes, you will need a lot of switches, but it'll work.
And now I have a question for you, sir: WHY :? ?

CTFan
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Big-O
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Post by Big-O »

CronoTriggerfan wrote:If I had more time, I could sit and plan this out for 'ya, but I gotta leave here in a sec. So I'll just give you the short and sweet answer: Wire each unit to a switch, then to one master lead going to the Aud/Vid points on your screen. Yes, you will need a lot of switches, but it'll work.
And now I have a question for you, sir: WHY :? ?

CTFan
Well, I was going to say because I can, but this project has already changed.
I might be doing this in one of two ways.

1. Make it with 1 plug and play (Jack Specific) game.
2.Make it with 1 plug and play (Jack Specific) game. And find some way to hook up a flash card, or any portable memory card, to the noac and then load it with roms.
Harshboy
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Post by Harshboy »

Is that possable to hook up a mem card to Plug and play TV games...no
Big-O
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Post by Big-O »

Why so harsh, HarshBoy? I could find a way to do it and laugh in your face.
...yes

Also, I'm not hooking up the memory card to the Plug and Play system, I'm hooking it up to the noac, I'm possibly thinking about ditching that idea (the Plug and play), and just going with a noac, with a memory card slot.
Big-O wrote: 2.Make it with 1 plug and play (Jack Specific) game. And find some way to hook up a flash card, or any portable memory card to the noac and then load it with roms.
That just proves how much you want to make me look like a 14-post-count-idiot.
Dark Savant0
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Post by Dark Savant0 »

Sorry Big-O. Cannot be done.

The plug-and-play systems do not use conventional memory such as a usb stick or a memory card. They use some sort of once-writeable rom, and you would need some expensive equipment in order to make your own rom (actually, you can buy the roms, but then you need the writer, and that is expensive) and then figure out how to make the system load the games up. Unfortunately, those games are built in, so it is not like cart swapping. Your best bet would be to make a custom cartridge and then load up the roms onto that (which might be out of your league, and in fact, way above most of these forum members expertise). You would also need to make sure the mappers are the same.

The plug-and-play systems are not like gameboys that you can just put in another cartridge and you are good to go. In order to be able to use a memory card, there must be some kind of controller that would be able to send the data from the memory card to the system. The only reason we can use 72-pin connectors is because they are NOAC-based and as such have the necessary leads in order to hook one up.

Harshboy wasn't being harsh. He was just being realistic.

I do like your idea, though. Perhaps you could figure out a way to just rip out the roms that hold the games on the PNP systems, make a custom cart with a switch built into the cart, and then use that cart as a 5-in-1 cart, which you could set via a switch. Now I would gather to say that something like that would be much more realistic and still supercool.

:wink:
Skyone
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Post by Skyone »

Actually, for a NOAC, you may be able to use a CompactFlash or Secure Digital card to store games. I think I once saw a NES game -> CompactFlash converter. Google around.
Big-O
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Post by Big-O »

TADA! Found it.

http://ameba.lpt.fi/~hataarto/nes/

This is useful time, take out the ol' soldering iron.

THANK THE LORD FOR USB GOODNESS!
joevennix
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Post by joevennix »

I was looking at that a while ago... where are the schematics/support files? I thought it was supposed to be a commercial thing...
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Big-O
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Post by Big-O »

Exactally my questions, it always seems this way, you see something really really really cool on the internet, and you find out the guy hasn't even touched the website for a year. If you read below, it talks about mapper pinouts and what not, here's the pinouts for the MMC3 mapper he was talking about, I think this is what he uses.:http://www.tripoint.org/kevtris/files/1min1.txt
Unidentified Assilant
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Post by Unidentified Assilant »

HarshBoy is obviously gonna be Harsh :P

And not only is this hard, it's pointless
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Somebody please buy my Dreamcast >_> £20+shipping :)
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