A pseudo "GCoac?"

Includes PS2, Xbox 1, GameCube (but not the Phantom Game Console)

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Klefmung
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A pseudo "GCoac?"

Post by Klefmung »

I bet you are all saying "OMFG NO WAI!" But you would not believe the strict logic behind this! On the revolution, it will be backwards compatible with the GC, correct? There must be a section on the board where The Gamecube hardware is, probably smaller. "OMFG YA WAI!" GCoac, discuss.
gannon wrote:hmm... *ponders about power abuse* :P
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vb_master
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Post by vb_master »

Emulation.
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Post by Klefmung »

There is a 50/50 chance. I think nintendo will take backward compatiblity to a new level with this, and much faster. Remember, Nintendo focuses on value rather than getting their hands dirty in dirty money.
gannon wrote:hmm... *ponders about power abuse* :P
benheck wrote:Wow, guess I should have searched my own forums! Oh wait, I don't have to since the rules don't apply to me ;)
minkster
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Post by minkster »

vb_master wrote:Emulation.
It matters really how powerful the system is...for instance a 3ghz pentium 4 cpu can't even emulate a GC close to full speed. The FPS is around 11 or so. I think if they do have GC backwards compatibility it would be through hardware, yet I might be mistaken because I don't know how powerful the revolution will be.
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TitaniumHamster
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Post by TitaniumHamster »

Nah. Both the revoution and gamecube run on similar PowerPC (read: Non-Intel) systems, so emulation would not be very difficult to accieve. Also, a main board built only for the gamecube would just be asking for trouble. Personally, I'm wait'n for N64 on a chip, or an us/jap nintendo ique. i mean, hell, the genesis is already on a chip, why not the 64?!
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Post by doctorjames »

Sega licensed the Genesis because their broke and can't make hardware. I doubt Nintendo will license the N64 because of the Revolution. For the Revolution, I think it would have to be emulation. The Nintendo coders know more about the GC than coders trying to reverse engineer the GC.
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Re: A pseudo "GCoac?"

Post by Sparkfist »

Klefmung wrote:I bet you are all saying "OMFG NO WAI!" But you would not believe the strict logic behind this! On the revolution, it will be backwards compatible with the GC, correct? There must be a section on the board where The Gamecube hardware is, probably smaller. "OMFG YA WAI!" GCoac, discuss.
The Revolution is going to use a PPC G5 CPU core(s) and ATI graphics chipset. If the ATI chip's core is similar to the one used in the GameCube there should be no software needed to run GameCube games besides the bios/firware.
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totokan
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Post by totokan »

The I-que or something like that has a Psedo-N64OAC
Shhh! I'm not officially back yet.
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Post by NES_fanatic »

Emulatedifyificated.
Like the Legend of Zelda disk thing with all the old games for Gamecube.
Harshboy
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Post by Harshboy »

those were ported i think
vb_master
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Post by vb_master »

I don't think so.
Gamelver
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Post by Gamelver »

no, they were, for the most part.

they couldn't just update the GC with an N64 emulator, so they ported the games to the GC instead.
Without games my life would have no meaning.
Well, I guess it would, but it would be a lot less fun!!!!!!!

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Post by Skyone »

Even if they did make a GCOAC, who the hell would want to rip their Revolution apart?

It's not called Revolution for nothing!
Klefmung
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Post by Klefmung »

I mean a part of the revolution required to be cut out. Or just portablize the whole dang thing and do it, but it would be giant compared to a measly gcoac!
gannon wrote:hmm... *ponders about power abuse* :P
benheck wrote:Wow, guess I should have searched my own forums! Oh wait, I don't have to since the rules don't apply to me ;)
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Post by Metroid fan »

Yeah but then you could play rev games.... and thats what i'm goin for!
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