Why the need for mod chips?
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blackbox_dev
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Why the need for mod chips?
OK, I know what a mod chip is and what it does but why would you need one? If you copy a game (for a backup, nothing illegal) wouldn't the other disk be identical? What is the difference between the two disks that make one unloadable without a mod chip?
I'd imagine right now you wish you were a cuttlefish...
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S q u e e !
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Because IIRC, there is something about the ISO that renders in unreadable after being burned onto a standard DVD-ROM.
**EDIT**
Actually, I think the mod chip opens the compressed audio/video files on the disc (which have to be compressed to fit on a DVD-ROM).
**EDIT**
Actually, I think the mod chip opens the compressed audio/video files on the disc (which have to be compressed to fit on a DVD-ROM).
"I like my coffee like I like my women. In a plastic cup."
~Eddie Izzard
~Eddie Izzard
Re: Why the need for mod chips?
It circumvents copy protection, disables the check to see if the code is signed (such as on the Xbox).iam7805 wrote:OK, I know what a mod chip is and what it does but why would you need one? If you copy a game (for a backup, nothing illegal) wouldn't the other disk be identical? What is the difference between the two disks that make one unloadable without a mod chip?
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blackbox_dev
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No, the barcode is only for GameCube.Harshboy wrote:the little bar-codes on the DVD, its just in there, whether you can see it or not. and xbox backups are called xisos
Last edited by vb_master on Sun Mar 12, 2006 2:11 pm, edited 1 time in total.
Thank you. This thread is in the gray area of legality, so I don't think we should be continuing this discussion, ok?Harshboy wrote:Actually DVD burner, but yes. To back-up you need to insert the original in the Xbox, FTP to it, rip to PC, make it an xISO, and burn it...it takes a long time to back stuff up for xbox
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blackbox_dev
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hack124x768
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bad spots
The signature on a ps1 disk is a specific string of bad blocks at the begining of the disk. A normal cd burner will refuse to burn these however, and will botch them up. Then the ps1 knows its a bogus disk because it has good blocks (that make no sense) at the start instead of the bad blocks. Theoreticly, if you used a stomper (like the factories do) you could get around this, but who can afford one of those?
It is called a NESp. Just say pNES, you'll know why it is NESp. --vskid
Re: bad spots
Don't dig up dead threads.hack124x768 wrote:The signature on a ps1 disk is a specific string of bad blocks at the begining of the disk. A normal cd burner will refuse to burn these however, and will botch them up. Then the ps1 knows its a bogus disk because it has good blocks (that make no sense) at the start instead of the bad blocks. Theoreticly, if you used a stomper (like the factories do) you could get around this, but who can afford one of those?