Gosh darn Hammer Bros.
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Gosh darn Hammer Bros.
I got back in the super mario brothers mood for the SNES...and I've been playing it a lot. I can easily get to world 8 with no problem...but I still have yet to beat this game without cheating. I can't beat those dudes who throw hammers at you in level 8-3...the only way I beat it is if I'm fireball mario. And then in the last level 8-4 I can't get past that last hammer dude right before you get to fight bowser to win the game! Ah its pissing me off. Does anyone have a strategy because I think I'm becoming slightly retarted if I don't beat this game soon 
Minktendo-Dead
Next portable: who knows
Next portable: who knows
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bicostp
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Fire Mario - Fireballs
Big Mario - wait until they stop throwing and they jump. Jump over them as they're going back down.
Little Mario - If you time it right you might be able to run under them as they're jumping. (works for me.) This might work with Big Mario, too.
I can clear world 4-1 pretty easily on the NES, thanks to a bug that lets Mario jump over the tall pirhana pipes easily, no matter what.
Unfortunately they squashed this bug in every other version Ive played (SNES port, SMB Deluxe on the GBC, not sure about the Classic NES GBA version)
What warp zones do you use? here's my path:
1-1, 1-2, 4-1, 4-2, 8-1, 8-2, 8-3, 8-4.
Big Mario - wait until they stop throwing and they jump. Jump over them as they're going back down.
Little Mario - If you time it right you might be able to run under them as they're jumping. (works for me.) This might work with Big Mario, too.
I can clear world 4-1 pretty easily on the NES, thanks to a bug that lets Mario jump over the tall pirhana pipes easily, no matter what.
What warp zones do you use? here's my path:
1-1, 1-2, 4-1, 4-2, 8-1, 8-2, 8-3, 8-4.
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Undisclosed
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doctorjames
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If you use bicostp's warp zones (the same ones I use
) you should always be fire mario.
My advice is to keep yourself as fire mario as much as possible and use his fireballs. If you are not fire mario,
get close to them so you can barely see what levels they are on, and then just run like crazy on the level they are not on.
Here's a link to world maps if you need them:
http://dw.com.com/redir?asid=525243&ast ... s_maps.zip
My advice is to keep yourself as fire mario as much as possible and use his fireballs. If you are not fire mario,
get close to them so you can barely see what levels they are on, and then just run like crazy on the level they are not on.
Here's a link to world maps if you need them:
http://dw.com.com/redir?asid=525243&ast ... s_maps.zip
Sorry, I guess I've been having a potty mouth lately...I'll stop with that.benheckc wrote:Please no profanity in topic titles, thanks.
I basically use the first warpzone and the second warpzone...I've never found the 3rd one...but it doesn't matter because I have those levels literally memorized. Thanks for the tips though...I'll try to beat it nowbicostp wrote:Fire Mario - Fireballs
Big Mario - wait until they stop throwing and they jump. Jump over them as they're going back down.
Little Mario - If you time it right you might be able to run under them as they're jumping. (works for me.) This might work with Big Mario, too.
I can clear world 4-1 pretty easily on the NES, thanks to a bug that lets Mario jump over the tall pirhana pipes easily, no matter what.Unfortunately they squashed this bug in every other version Ive played (SNES port, SMB Deluxe on the GBC, not sure about the Classic NES GBA version)
What warp zones do you use? here's my path:
1-1, 1-2, 4-1, 4-2, 8-1, 8-2, 8-3, 8-4.
Minktendo-Dead
Next portable: who knows
Next portable: who knows

