Search found 19 matches

by toru173
Thu Aug 14, 2008 5:27 pm
Forum: 2000's Gaming
Topic: Official Gamecube IDE/USB interface thread (PROJECT BEGUN!)
Replies: 546
Views: 265358

I didn't have much money back then, still don't have a whole heap. What I had then was soldering skills, and now I have a bit of digital design knowledge as well. Hopefully, this means that I'll be able to help with any problems that may crop up.

I'm still really interested though. Good work on the ...
by toru173
Thu Aug 14, 2008 8:29 am
Forum: 2000's Gaming
Topic: Official Gamecube IDE/USB interface thread (PROJECT BEGUN!)
Replies: 546
Views: 265358

I CAME BACK!

Not much to say - just that this project seems to have come a little further, and now that I've had a couple of courses in VHDL under my belt (as well as digital design), I feel a little more confident in my ability to help. At the very least, I now know who I can go to in order to get ...
by toru173
Sun Nov 11, 2007 5:07 am
Forum: 2000's Gaming
Topic: gamecube handheld
Replies: 16
Views: 9010

Can do. Exams right now, so nothing for a week or so at the very least. And that's a big if - I'm not taking on the commission unless I know I can do it, and at the moment I don't know if I can.
by toru173
Sun Nov 11, 2007 4:39 am
Forum: 2000's Gaming
Topic: Streaming games to the gamecube.
Replies: 10
Views: 4815

Is there a method for booting of an SD card without involving the disk drive? As you may have guessed, I'd like to eliminate the drive to save power and size.

I read a while ago that you could use Qoob and GCOS, but I couldn't get any good details on it.
by toru173
Tue Nov 06, 2007 7:10 pm
Forum: 2000's Gaming
Topic: gamecube handheld
Replies: 16
Views: 9010

I've been considering it - there were images of a so-called "Gamecube Portable" that kept going around the web. I'm about half way along myself. If things go well for me, I may take on your commission but I'm not promising anything yet.
by toru173
Fri Oct 12, 2007 5:40 am
Forum: 2000's Gaming
Topic: Official Gamecube IDE/USB interface thread (PROJECT BEGUN!)
Replies: 546
Views: 265358

Suspicious... SATA is heaps more complicated then SD access. Much higher clock and data rates, not to mention IP licensing. I don't really see it happening but I would absolutely die of hapiness if it did!
by toru173
Mon Oct 08, 2007 7:43 am
Forum: 2000's Gaming
Topic: Official Gamecube IDE/USB interface thread (PROJECT BEGUN!)
Replies: 546
Views: 265358

This is fantastic! Cheaper then our plan, too. adding S-ATA would be about 100% brilliant!
by toru173
Wed Sep 19, 2007 5:36 am
Forum: 2000's Gaming
Topic: Official Gamecube IDE/USB interface thread (PROJECT BEGUN!)
Replies: 546
Views: 265358

There was supposed to be a huge amount of grinning in there, it just got edited out. I never said you argued, but I adore being right ^_^
by toru173
Tue Sep 18, 2007 7:13 am
Forum: 2000's Gaming
Topic: Official Gamecube IDE/USB interface thread (PROJECT BEGUN!)
Replies: 546
Views: 265358

This is where I do my "I told you so" dance - it's not even really a filesystem, it's just a list of "FILE_ENTRY" structs which are pointers to the files. You quoted from the post I was refering to earlier, by the way

Anyways, I might might might might be getting an FPGA dev board soon. Might. IF I ...
by toru173
Sat Sep 15, 2007 1:38 am
Forum: 2000's Gaming
Topic: GC boot without Disk Drive?
Replies: 2
Views: 2020

Success! Natively (without any mod chips etc) the cube will complain without the disk drive driver board - however, if you simply remove the laser assembly and leave the driver board in place the cube boots without complaining! Assuming you were then to use SD storage to boot your games it's ...
by toru173
Thu Sep 13, 2007 6:40 pm
Forum: 2000's Gaming
Topic: How to do PAL Wii VGA?
Replies: 4
Views: 3892

http://www.stevegehlbach.com/files/double_opamp_sum.pdf

This uses a YPbPr output rather then RGB, but the concept is the same. Although the actual paper refers to the xbox the YPbPr is a standard sort of connection, so it will work just as well on a wii. Plus, You'll learn a bit about op-amps ...
by toru173
Thu Sep 13, 2007 1:12 am
Forum: 2000's Gaming
Topic: GC boot without Disk Drive?
Replies: 2
Views: 2020

GC boot without Disk Drive?

Is it at ALL possible for a gc to boot without the disk drive? With a comercially availible mod chip bios replacement, for example. If not, is it possible for the gc to boot with only the disk controller but not the actual laser assembly? Thanks in advance!
by toru173
Tue Sep 11, 2007 10:53 pm
Forum: 2000's Gaming
Topic: Nintendo GameCube Dev Unit at Goodwill?!? *56k and stretch*
Replies: 32
Views: 13102

I don't mean to be cruel, but those pictures are horrible >_<

Soon as your camera is done charging, shoot us up some better ones! We're all dying to settle this once and for all
by toru173
Tue Sep 11, 2007 2:10 am
Forum: 2000's Gaming
Topic: Official Gamecube IDE/USB interface thread (PROJECT BEGUN!)
Replies: 546
Views: 265358

It should be pretty simple - just have a "loader" DOL that writes your choice to the bootloader section, and then resets the drive. The bootloader section looks to see what image it should load and starts acting as if that DOL is in the disk drive.

This is all getting a little ahead of ourselves ...
by toru173
Mon Sep 10, 2007 2:53 am
Forum: 2000's Gaming
Topic: Official Gamecube IDE/USB interface thread (PROJECT BEGUN!)
Replies: 546
Views: 265358

marshallh: I agree. I was only thinking along the lines of an MCU because I've been reading about the Propeller Chip from Parallax. It's basically an 8 core, 32 bit RISC chip clockable up to 120MHz (30 effective, 4 stage pipeline) that can detect a rising edge on every clock (120MHz). It's got 32 IO ...