He talked about that, if you do that when you start the game back up the CPU will not know what operations it was in the middle of, going to recieve and what it had just done.
vskid wrote:Nerd = likes school, does all their homework, dies if they don't get 100% on every assignment
Geek = likes technology, dies if the power goes out and his UPS dies too
Here is the email of someone who can help with this. BTTDgroup@hotmail.com
Their is an input on the nes' expansion port that actually will freeze the cpu and ppu with their current code. He used that fact to be able to freeze games that you can't normally pause, but I think it'd easily be implemented in reading the state of the chips.
gannon wrote:Here is the email of someone who can help with this. BTTDgroup@hotmail.com
Their is an input on the nes' expansion port that actually will freeze the cpu and ppu with their current code. He used that fact to be able to freeze games that you can't normally pause, but I think it'd easily be implemented in reading the state of the chips.
Hmmm....can it also be used to SET the moe of the chips?
Edit: I tried to send the e-mail and it said the e-mail account didn't exist.
JackFrost22 wrote:what about taking the cpu off the game and onto a built in program
That doesn't make any sense at all. Please elaborate when you post, it's extremely difficult to tell what you're trying to say at any given time. At least use punctuation ..