Most linked-to pages
Showing below up to 41 results in range #1 to #41.
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- writeEEPROM(which address, what value) (4 links)
- addScore(score amount) (3 links)
- killScoreNumbers() (3 links)
- playMusic(clip0, clip1) (3 links)
- sendSwitches() (3 links)
- value(xpos, ypos, the value) (3 links)
- characterSprite(which number, sprite attribute, sprite X, sprite Y, sprite height, sprite value) (3 links)
- killTimer(which number) (3 links)
- playMusicOnce(clip0, clip1) (3 links)
- setScore(which player) (3 links)
- video(which folder, clip0, clip1, attributes, progressBar, priority) (3 links)
- customScore(v1, v2, v3, vidAttributes) (3 links)
- layerLoad(whichLayer, v1, v2, v3, vidAttributes, controlByte, xPos, yPos, vP, DMDsearch) (3 links)
- playSFX(which channel, which folder, clip0, clip1, priority) (3 links)
- showProgressBar(which Graphic, bar brightness, x pos, y pos, length of bar, height of bar) (3 links)
- videoControl(whichLayer, controlByte, xPos, yPos, frameTarget) (3 links)
- fadeMusic(fade speed, fade target) (3 links)
- loadSprite(clip0, clip1, clip2, doLoad) (3 links)
- playSFXQ(which channel, which folder, clip0, clip1, priority) (3 links)
- showValue(number value, flash time, score flag) (3 links)
- videoPriority(new priority) (3 links)
- graphicsMode(do what, the modifier) (3 links)
- manualScore(whichScore, whatValue) (3 links)
- readEEPROM(which address) (3 links)
- stereoSFX(which channel, which folder, clip0, clip1, priority, left volume, right volume) (3 links)
- videoQ(which folder, clip0, clip1, attributes, progressBar, priority) (3 links)
- killCustomScore() (3 links)
- musicLoop(whichChannel, startingPoint, loopingPoint, jumpPoint) (3 links)
- repeatMusic(what state) (3 links)
- stopMusic() (3 links)
- volumeSFX(which channel, volume left, volume right) (3 links)
- EOBnumbers(whichNumber, number value) (3 links)
- killNumbers() (3 links)
- numbers(which number, number Type, number X, number Y, number value) (3 links)
- sendHighScores(which score) (3 links)
- stopVideo(what state) (3 links)
- Update(attract mode state) (3 links)
- killQ() (3 links)
- numbersPriority(whichNumber, numType, numX, numY, numValue, matchPriority) (3 links)
- sendInitials(which player, which character) (3 links)
- text(xpos, ypos, the text string) (3 links)