Nes to Famicom pinout

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goodie
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Nes to Famicom pinout

Post by goodie »

Using this pinout:
http://nesdev.parodius.com/NES_ADAPTER.txt

On the SuperJoy, which would be pin 1?
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And which would be pin 1 on the nes 72 pin connector?
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gannon
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Post by gannon »

well, pin 1 on the super joy will be the pin on the end connected to ground.
JackFrost22
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Post by JackFrost22 »

wow A proven to work diagram thanks.
goodie
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Post by goodie »

Does anyone know if that pinout will even work with a Superjoy? I have tried connecting it in many variations. But all I get is that dumb blank screen. Also my lik-sang adapter wouldn't work, so maybe the superjoy's cartridge pinout is slightly different than a regular famicom, that's the only thing I can think of.
JackFrost22
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Post by JackFrost22 »

the nes cart ha to be put in backwards.
goodie
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Post by goodie »

I've tried it forwards and backwards, it won't work either way... :cry:
goodie
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Post by goodie »

While testing the superjoy yet again, I noticed that the batteries were getting rather warm. I don't know if that would have anything to do with the problem. Also, while leaving the 72 pin connector connected, I tried the built-in games, and the graphics looked really messed up. (Actually it looked kinda funny- I tried super mario bros., and whenever the screen scrolled it would show a duplicate of what was coming up at the left of the screen. If you wanna see it, I have a video here.) I think that pinout must be way off, or something. Maybe I should just use a regular nes board, even though it consumes more power. Any suggestions?
scherzo
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Post by scherzo »

Man, that looks like the old days when I'd try to get a game that was blinking to work, and it would finally work... soft of. Maybe you somehow fried something inside the chip.
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Gamelver
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Post by Gamelver »

scherzo wrote:Man, that looks like the old days when I'd try to get a game that was blinking to work, and it would finally work
heh, I still have that problem now.......
also the zelda save files always get deleted :( (and yes, I hold in the reset button when I turn off the NES.....still screws up though)
Without games my life would have no meaning.
Well, I guess it would, but it would be a lot less fun!!!!!!!

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gannon
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Post by gannon »

does it get deleted or is the cart battery just dead? :wink:
scherzo
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Post by scherzo »

I got lucky a little while ago. I bought an inexpensive NES on ebay with a new cart connector already installed. It works like 99% of the time now. It's amazing.
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diggerdanh
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Post by diggerdanh »

I have used a 72-to-60 pin connector in my SuperJoy III to play Nintendo games and it worked fine. I have not however left the connector in while trying to play on-board games. I will have to give that a try.
HK-47
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Post by HK-47 »

About the batteries. Are you sure theres not a short. Battery get pretty warm when you attach + to - directly.
Gamelver
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Post by Gamelver »

I think you'd notice if there was a short though....there's usually sparks and the system won't even turn on
gannon wrote:does it get deleted or is the cart battery just dead? :wink:
yeah, the cart. battery is probably dead, but the game looked almost brand new when I bought it......(they probably just cleaned it up real nice, to fool me :evil:)
Without games my life would have no meaning.
Well, I guess it would, but it would be a lot less fun!!!!!!!

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goodie
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Post by goodie »

I think I've figured out the problem. I took a nes game that I didn't care about, and ripped it apart. Then I wired it directly to the superjoy. I tried it, and it worked! Well, sorta. It was extremely glitchy, but I think that was because some traces on the game got scraped off when I was ripping it apart. Anyway, this leads me to believe that all along the problem was the 72 pin connector that I got from my nes-to-fami adapter. I will probably use a connector from a game genie, hopefully that will make it work.
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