pc games on sega cd

Includes but not limited to: SNES, Genesis, Sega CD, PlayStation 1, Nintendo 64, Dreamcast, Game Gear and I guess the Virtual Boy.

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77fordtruckman
Posts: 20
Joined: Sat Jun 13, 2009 6:03 pm

pc games on sega cd

Post by 77fordtruckman »

Would it be possible for someone who knew a lot about programming to be able to convert certain pc games to run on the Sega cd or cd/32x? I'm guessing not very easily, otherwise it probably would have been done before.It would be great to be able to play games like Strife, Heretic, Betrayal in Antara, a complete version of Doom and Doom 2 on the Sega, or another console, since these were only released on pc, except Doom.The source code is available for some of these. If anyone is interested in trying this I can send you copies of the games, I have them all except I only have the wad file for Strife. I play it in ZDoom.
77fordtruckman
Posts: 20
Joined: Sat Jun 13, 2009 6:03 pm

Re: pc games on sega cd

Post by 77fordtruckman »

oh wait I forgot to mention Blood and Chasm the Rift.
tom61
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Re: pc games on sega cd

Post by tom61 »

Someone with a lot of programming skills, time, and inclination could port the engines (the ones with source available) that run most of the games you mentioned, but it'd be very hard. However, the Sega CD and 32X are hard to program for effectively. To run full Doom(instead of 32X Doom where the monsters can't turn around and fight each other) you'd probably have to use both the RAM in 32X and Sega CD in unison. Probably would need to use more than one processor, and each of the Genesis, 32X and Sega CD modules use there own type of processor for the most part (68000 and Z80 for Genesis, SH2 for 32X, can't remember for SegaCD).

Possible, yes. Likely to be done, no.
dragonhead
Posts: 952
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Location: NH, USA

Re: pc games on sega cd

Post by dragonhead »

tom61 wrote:Someone with a lot of programming skills, time, and inclination could port the engines (the ones with source available) that run most of the games you mentioned, but it'd be very hard. However, the Sega CD and 32X are hard to program for effectively. To run full Doom(instead of 32X Doom where the monsters can't turn around and fight each other) you'd probably have to use both the RAM in 32X and Sega CD in unison. Probably would need to use more than one processor, and each of the Genesis, 32X and Sega CD modules use there own type of processor for the most part (68000 and Z80 for Genesis, SH2 for 32X, can't remember for SegaCD).

Possible, yes. Likely to be done, no.
sega cd uses a pair of 68k iirc
themadhacker
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Location: ohio

Re: pc games on sega cd

Post by themadhacker »

I don't teally see why anybody would really even want to do this, anyway.
rest in peace, Ronnie James Dio! \m/
77fordtruckman
Posts: 20
Joined: Sat Jun 13, 2009 6:03 pm

Re: pc games on sega cd

Post by 77fordtruckman »

that's kind of what I thought, it was just an idea. What I meant with Doom was mostly to add the levels that were left out in the 32x version, they left out the entire fourth episode and a few levels from the third.
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