http://www.epicgaming.us/nes_oc/
NES Overclocking Guide has Moved
Moderator: Moderators
NES Overclocking Guide has Moved
The NES overclocking has moved along with Epic Gaming to the following URL, so you should probably change your bookmarks. Thanks. 
http://www.epicgaming.us/nes_oc/
http://www.epicgaming.us/nes_oc/
Games that ordinarily lag horribly, run smoothly with the system overclocked. At least read the damned FAQ on the site before passing judgement. It's not that hard.peppers wrote:I know its nerdcool to overclock stuff but the way I see it if the nes it not runing like an nes there is not much point to useing one, so why do people do it?
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nos_slived
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SgtBowhack
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Indeed. You might as well run an emulator or something that isn't cycle accurate and "enhances the experience" if you're gonna go that far. peppers has a good point: the reason people use an NES is because they want it to act like an NES.
I know that there are "reasons to do it" as far as playability is concerned, but honestly, if I wanted to play a game that runs smooth I'll run Q3A on... well, any computer made since like 2003. Now that is a beast of a game that just keeps on getting better (bet some machines out there can get 600fps now)
Remember, faster is better!
I know that there are "reasons to do it" as far as playability is concerned, but honestly, if I wanted to play a game that runs smooth I'll run Q3A on... well, any computer made since like 2003. Now that is a beast of a game that just keeps on getting better (bet some machines out there can get 600fps now)
That makes no sense at all. I've spent most of my life watching these machines run at their standard speed, wishing they ran faster in some cases. You're trying to say that I should be nostalgic about low framerate? Maybe I'm being a bit harsh here, but that sounds like kids trying to act as though they value an "authentic" experience they've never had.
I'm not talking about Quake 3, I'm talking about Gradius 3/Super R-Type on SNES. I defy any self-respecting gamer to say that these games actually benefit from the slowdown - that's a joke. The programmers would laugh at you too, if they could magically have overclocked the NES/SNES in software, you can bet they would have.
I'm not talking about Quake 3, I'm talking about Gradius 3/Super R-Type on SNES. I defy any self-respecting gamer to say that these games actually benefit from the slowdown - that's a joke. The programmers would laugh at you too, if they could magically have overclocked the NES/SNES in software, you can bet they would have.
I guess im a purest the slow downs are part of the fun of a real nes
I was aware what overclocking did before I posted
edit: yes as he said
I was aware what overclocking did before I posted
edit: yes as he said
nos_slived wrote:Man guys, just look at it his way. Part of the NES experience is the lag.
I had the experience and I still do as a metter of fact one of my earleyest memorys is makeing my mom read the letters in smb3 you may disagree but thats how I fweel about it its just not the sameAlchemist wrote:kids trying to act as though they value an "authentic" experience they've never had.
Im done here
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SgtBowhack
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Alchemist: I'm 23. I grew up with an Atari 2600. Believe me, I had plenty of authentic slowdown experience when I was little
Honestly, if I didn't want the real NES experience, I wouldn't use an NES. Also note that the games you mention are ports of arcades. Most of the NES games weren't (or if they were, they were mostly games that ran off of NES-like hardware to begin with). Why would you want to run games made strictly for the NES faster than it should be? You can do that with an emulator, which is something else that people complain about not being cycle-accurate.
Look, the fact of the matter is, some people want to play NES games the way they were made to be played. Simple as that. And if they were able to overclock the system in software, then that would still be the way it was meant to be played, because it would mean that the programmers worked with the system as overclocked. So your point is completely moot. I'm not saying the games are better due to slowdown, but everyone remembers the slowdown and copes with it. Removing that slowdown would actually affect gameplay adversely in many cases, I'd think.
Look, the fact of the matter is, some people want to play NES games the way they were made to be played. Simple as that. And if they were able to overclock the system in software, then that would still be the way it was meant to be played, because it would mean that the programmers worked with the system as overclocked. So your point is completely moot. I'm not saying the games are better due to slowdown, but everyone remembers the slowdown and copes with it. Removing that slowdown would actually affect gameplay adversely in many cases, I'd think.
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nos_slived
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Are you high? Or just incapable of posting anything accurate or logical today? ... if you want ACCURACY why would you use an emulator? Emulated audio is horrible and video/scrolling are even off the mark in many games. If you want smoother gameplay and the original 'experience' and overclocked NES is the only logical way to go, really.SgtBowhack wrote:Indeed. You might as well run an emulator or something that isn't cycle accurate and "enhances the experience" if you're gonna go that far. peppers has a good point: the reason people use an NES is because they want it to act like an NES.
If you're going to call NES overclocking pointless why don't I call building fancy elaborate portables around flawed FOACs pointless? Because it's not very respectable to insult others' work just because it isn't useful to YOU personally.
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SgtBowhack
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Ummm... that's not what I said at all. I said if you want to overclock, you can get some of the same benefits from the overclock simply by using an emulator. I understand that some people will want to overclock. And I never said it was useless. I said that I wouldn't do it and could see why others wouldn't either. If you want to do it, go you! You're obviously discerning enough to actually want the original video and sound AND want the speed.
The fact is, overclocking the NES is going to possibly screw up some games that take into account that the NES clock speed is fixed, making it inaccurate in just a different way from emulators and the like. Your page even admits that sound pitch changes... sounds like inaccuracy to me.
The only person you're gonna insult with the F/NOAC in a fancy portable comment is Ben
I haven't built one. Though if I had to choose between an NES and an NOAC, I'd go with the NOAC simply because the other is not too feasible. There was no disrespect intended, I was simply agreeing with peppers' comment. And writing off NOACs as flawed isn't disrespectful to the poor hard-working engineers in Hong Kong and China? It may not be useful to you personally, but it works well enough for the average player.
The fact is, overclocking the NES is going to possibly screw up some games that take into account that the NES clock speed is fixed, making it inaccurate in just a different way from emulators and the like. Your page even admits that sound pitch changes... sounds like inaccuracy to me.
The only person you're gonna insult with the F/NOAC in a fancy portable comment is Ben
Whenever someone gets a pr oduct they don't enjoy, and say they don't like it, they generally don'y cry themself to sleep agonizing over the horrible things they said and how they impact those poor engineers and factory workers and people who brought it to market.SgtBowhack wrote:And writing off NOACs as flawed isn't disrespectful to the poor hard-working engineers in Hong Kong and China? It may not be useful to you personally, but it works well enough for the average player.
.... any sympathy I might have for people who have likely a made a fortune off these chips regardless of their quality or public reputation is even MORE lessened by the fact they were designed for and purchased almost exclusively for making illegal clones of OTHER peoples' work, and supporting a bustling software piracy industry that is arguably even MORE underhanded. Plus, their production and research staff were probably initially funded by organized crime, e.g. the triad.
