Cruis'n coming to the Wii

Includes PS2, Xbox 1, GameCube (but not the Phantom Game Console)

Moderator: Moderators

Post Reply
nightwheel
Senior Member
Posts: 2018
Joined: Mon Mar 19, 2007 11:49 am
PSN Username: nightwheel
360 GamerTag: nightwheel94
Steam ID: nightwheel
Location: Kentucky, We are KFC
Contact:

Cruis'n coming to the Wii

Post by nightwheel »

Cruis'n is coming to the Wii. Im pretty excited because because I like the Cruis'n games. The game is looking realy good. But midway isn't talking much about the game. It's supposed to come out November 12, 2007 but im not sure it will come out then. Your guys thoughs?

Also the IGN article: http://wii.ign.com/articles/800/800090p1.html
Image

Who knows if the Namco Portable will ever become a reality? :P
ArugulaZ
Posts: 71
Joined: Thu Dec 13, 2007 10:22 pm

Post by ArugulaZ »

Evidently it was just a straight port of the arcade game The Fast and The Furious, with the license removed. Sadly, it's not getting very high ratings from the gaming press.
Skyone
Moderator
Posts: 6390
Joined: Tue Nov 29, 2005 8:35 pm
Location: it is a mystery
Contact:

Post by Skyone »

Image

Says it all and more.
bicostp
Moderator
Posts: 10491
Joined: Mon Mar 07, 2005 5:47 pm
Steam ID: bicostp
Location: Spamalot
Contact:

Post by bicostp »

Image

:P Looks really ricey. Sort of like the last few Need for Speed games. (Carbon... uuuugh. 1970 Camaros don't drift when you turn the wheel al little bit! Just the opposite; they understeer!:evil:)

But in all seriousness, those graphics aren't very "modern", even for the Wii. It looks like an early PS2 game. I mean just look at the draw distance; <a href="http://upload.wikimedia.org/wikipedia/e ... _2.jpg">it rivals Driver 2</a>! (the 7 year old PSX game)
nightwheel wrote:I just hope they clean up and make it look way better than the screenshots. And im hoping this is not a F&F arcade port with removed license.
Keep dreaming, man. They have no reason to put more money into this game, since they're obviously trying to crap out a game as cheap as possible to make a few quick bucks. Look at the evidence:

- It's a port of a last-gen arcade game (the original came out in 2004)
- The graphics aren't getting updated, except to replace movie art
- It hasn't retained the movie license (Universal probably didn't want to be seen associating with this game nowadays)
- It's Wii exclusive (many of its third party titles are lackluster throwaway games like this) this also proves that they don't care about graphics. If they did it would have been made to 360 specs and backported like everything else.

And as icing on the cake, here's a gameplay video of the arcade game:
http://www.youtube.com/watch?v=4VuwgWpBqh0

I'm disappointed by this release. Adding more emplasis on "NAAAWWWSS" and drifting than real driving skills always makes a game really suck. It would be passable if they made it play like the other Crusin' games (Exotica and USA were great), but they made it drive like NFS:Carbon. :roll:
Last edited by bicostp on Fri Dec 14, 2007 12:36 pm, edited 1 time in total.
nightwheel
Senior Member
Posts: 2018
Joined: Mon Mar 19, 2007 11:49 am
PSN Username: nightwheel
360 GamerTag: nightwheel94
Steam ID: nightwheel
Location: Kentucky, We are KFC
Contact:

Post by nightwheel »

I just hope they clean up and make it look way better than the screenshots. And im hoping this is not a F&F arcade port with removed license.
Image

Who knows if the Namco Portable will ever become a reality? :P
ArugulaZ
Posts: 71
Joined: Thu Dec 13, 2007 10:22 pm

Post by ArugulaZ »

Not to rain on your parade, but...

http://wii.ign.com/articles/840/840362p1.html
Triton
Moderator
Posts: 7398
Joined: Mon May 24, 2004 12:33 pm
360 GamerTag: triton199
Steam ID: triton199
Location: Iowa
Contact:

Post by Triton »

Carbon... uuuugh. 1970 Camaros don't drift when you turn the wheel al little bit! Just the opposite; they understeer
actually in a racing type situation its the front heavy RWD cars that have the tendancy to oversteer a lot, its FWD cars that tend to understeer you into walls and such
bicostp
Moderator
Posts: 10491
Joined: Mon Mar 07, 2005 5:47 pm
Steam ID: bicostp
Location: Spamalot
Contact:

Post by bicostp »

Triton wrote:actually in a racing type situation its the front heavy RWD cars that have the tendancy to oversteer a lot, its FWD cars that tend to understeer you into walls and such
Yes, in realistic games like Forza and GT4 they do. However in these games when you turn the wheels just a little bit (around 1/4 the way) the back end swings out like majik and stops before you start doing donuts, even if you have it floored. On the other hand, even Arcade mode in GT4 will let you spin out if you try to pull that off improperly.
Post Reply