Making a GCp need help

Includes PS2, Xbox 1, GameCube (but not the Phantom Game Console)

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paralyzed
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Making a GCp need help

Post by paralyzed »

i and my friends are making a GC portable we have the screen a GC but we need the Nintendo screwdrivers for disassembly and battery help do you think 4 d cell batteries would power it and if so how long? ty.
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gannon
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Post by gannon »

4D? No, 8D would work though for a bit, 10 would be better (needs 12V)
Triton
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Post by Triton »

doesnt NEED 12v just needs 12v for sound. everything else is like 5v and below i think
Electric Rain
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Post by Electric Rain »

Erm... it doesn't really need 12V *cough* if you're experienced enough to solder on a small step-up reg... how good are you? I'm not going to tell you to "start out with a simpler portable like an NESoac" like many others here would, but I am going to tell you that you should make sure you know what you're doing before you start on a GCp. D batteries are not at all ideal for a portable... of any kind. You should look into smaller Ni-Mh batteries or if you trust you won't set yourself on fire, Li-Ions. :wink:
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gannon
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Post by gannon »

Of course you could use a step up regulator, but that's still supplying the 12V it needs :P
Electric Rain
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Post by Electric Rain »

This is true. Okay, fine. It needs 12V... but the only thing that NEEDS 12V is the audio, and the audio only takes a few mA, thus, you only need a very small step-up. My point: Don't use D batteries, don't set yourself on fire with Li-Ions, use a 12V step-up if you can, and don't sleep with... ah... that'da been pretty tasteless. :P
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paralyzed
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ty

Post by paralyzed »

thank you i may not very skilled but have many friends who know what they are doing got any link to more possible batteries and charger thank you
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GOW Master
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Post by GOW Master »

BatterySpace.com
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