Doing something with the NES expansion port

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turbolover
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Doing something with the NES expansion port

Post by turbolover »

Anyone ever attempt it?
Kurt_
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Post by Kurt_ »

The expansion port was never used.
Hey, sup?
turbolover
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Post by turbolover »

I know, but i figured someone has done something with it. I think it would be cool to create a beowulf cluster of NES's just to do it.
gannon
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Post by gannon »

IIRC it's possible to send the NMI opcode to the NES over the exp. port and pause any game.
arfink
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Post by arfink »

Oh, please check my thread for info in an expansion port project I am doing

http://www.benheck.com/phpBB/viewtopic.php?t=13232
Emulation isn't accurate. There is no substitute for real hardware!
Kenny_McCormic
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Post by Kenny_McCormic »

making an fds work on it would be cool
Klefmung
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Post by Klefmung »

All you have to do to make a fds work on it is disable the lockout chip, get a family converter, and hook the 72 pin side to a 72 pin cardadge, and put it in the cart slot, and put a 60 pin cardedge connector on the 60 pin side. Then hook up a FDS to it. <_<
gannon wrote:hmm... *ponders about power abuse* :P
benheck wrote:Wow, guess I should have searched my own forums! Oh wait, I don't have to since the rules don't apply to me ;)
arfink
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Post by arfink »

Well, the problem is that the FDS fancy exteneded audio would not work, but with my idea the exteneded audio could work just fine.
Emulation isn't accurate. There is no substitute for real hardware!
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