SEA Project worklog

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mog123
Posts: 108
Joined: Tue Apr 04, 2006 11:53 pm

SEA Project worklog

Post by mog123 »

SEA Project - stands for Super Everything Advance.

It's a small project to turn the GBA into a emulation platform to emulate:

- NES (PocketNES)
- GB/C (Goomba color)
- SMS (SMS Advance)
- SNES (SNES Advance, Snezziboy)
- PCE (PCE Advance)
- WonderSwan (SwanAdvance)

And other.
The first part is the addition of two buttons, that will act as X and Y buttons for the SNES emulators (X=select+a, Y=select+b) (DONE) and placing them into the small holes next to the link port(TO BE DONE SHORTLY).
The second part will be adding different clock speeds using a switch, placed on one side of the GBA. Planning to do: Standard/6MHz/8MHz/10MHz/12MHz
Last part will be the addition of a front light panel from a broken SP.

Here are some pics for now:

http://i28.tinypic.com/2njikx0.jpg" onclick="window.open(this.href);return false; (playing Donkey Kong Country)
http://i28.tinypic.com/25i11zd.jpg" onclick="window.open(this.href);return false; (Top View)
banditpaw1
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Posts: 617
Joined: Mon Apr 13, 2009 6:46 pm
Location: CONNECTICT

Re: SEA Project worklog

Post by banditpaw1 »

mog123 wrote:SEA Project - stands for Super Everything Advance.

It's a small project to turn the GBA into a emulation platform to emulate:

- NES (PocketNES)
- GB/C (Goomba color)
- SMS (SMS Advance)
- SNES (SNES Advance, Snezziboy)
- PCE (PCE Advance)
- WonderSwan (SwanAdvance)

And other.
The first part is the addition of two buttons, that will act as X and Y buttons for the SNES emulators (X=select+a, Y=select+b) (DONE) and placing them into the small holes next to the link port(TO BE DONE SHORTLY).
The second part will be adding different clock speeds using a switch, placed on one side of the GBA. Planning to do: Standard/6MHz/8MHz/10MHz/12MHz
Last part will be the addition of a front light panel from a broken SP.

Here are some pics for now:

http://i28.tinypic.com/2njikx0.jpg" onclick="window.open(this.href);return false; (playing Donkey Kong Country)
http://i28.tinypic.com/25i11zd.jpg" onclick="window.open(this.href);return false; (Top View)

So he gba i am sending yow will be parts if you screw up. Get a flash cart. Bam! project done.
mog123
Posts: 108
Joined: Tue Apr 04, 2006 11:53 pm

Re: SEA Project worklog

Post by mog123 »

Already got one. How do you think I'm playing that emulator right there?
palmertech
Senior Member
Posts: 3225
Joined: Sat Feb 02, 2008 1:40 am
Location: California, land of the homeless and hippies

Re: SEA Project worklog

Post by palmertech »

Get a GBAaccelerator.
Image

Excellent
mog123
Posts: 108
Joined: Tue Apr 04, 2006 11:53 pm

Re: SEA Project worklog

Post by mog123 »

Wanted to, but they're too damn expensive for a small project like this. Besides, They don't go all the way to 3X :D
schmellyfart
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Re: SEA Project worklog

Post by schmellyfart »

What are the diodes for on your x and y buttons?
mog123
Posts: 108
Joined: Tue Apr 04, 2006 11:53 pm

Re: SEA Project worklog

Post by mog123 »

So I don't short circuit the select button with a or b. The switch there has 4 pins, but in pairs of two. the two in a pair are connected. So if there weren't any diodes and I pressed select, I'd be pressing a and b also.
schmellyfart
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Posts: 1151
Joined: Sun Mar 05, 2006 8:29 pm
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Re: SEA Project worklog

Post by schmellyfart »

ohh ok. sweet.
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