Will anyone help me with my Wii Quake mod?

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ninjamonkey
Posts: 215
Joined: Thu Jan 29, 2009 4:07 pm

Will anyone help me with my Wii Quake mod?

Post by ninjamonkey »

ok, yes I did just post a thing on this a sometime in the past week. I've changed the mod a wii quake mod. I've run into some trouble soo far. I figured out how to edit the .qc files. I didted the shotgun so it would be a machine gun (Halo SMG). I ried loading the prog.dat file in WINQUAKE and it turned out an error message say the prog.dat file had the wrong version number; then it shut down. Can anyone enlighten me on what to do to get it to work?? Also, is any here will to help me with this mod? I'm getting the sprites at a later date. I have to show someone a beta of the mod before I can get the models from them. So I know how to code a little bit. I could use some help mapping, although I am getting some models from a reliable source there maybe be a few needing creation (could be wrong). So just drop me a message if you are.

edit: left out one part - its a halo 1 quake mod. Not just a player mod like sent on youtube with halo gx. A full fledged one ; player, weapons, and game types. Multiplay only for right now. Could become a single player one, after it gets up and running
Zero_D
Posts: 134
Joined: Sun Jun 28, 2009 12:52 pm

Re: Will anyone help me with my Wii Quake mod?

Post by Zero_D »

Dude, why couldn't you just post this in your other thread instead of making a new one? And this is like the 3rd thread you've made asking for someone to help with some mod. If no one has offered to help you by now, then I don't think posting a new topic will help. I'm sorry, but this is just really starting to irritate me.
Skyone
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Re: Will anyone help me with my Wii Quake mod?

Post by Skyone »

Zero_D nailed it; please post this in your other thread.
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