Mitsubishi model renders

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marshallh
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Mitsubishi model renders

Post by marshallh »

Modeled in Anim8or. Car is modeled from reference images I took myself. Wheels are Ronal R41's (If you're gonna put wheels on it why use stock wheels :P)

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modeled in Anim8or, over a few weeks
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Re: Mitsubishi model renders

Post by eurddrue »

dude! Those cars are sweet!
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Re: Mitsubishi model renders

Post by XPCportables »

Dang marshallh, your getting really good at this. It's definitely not like the Grand theft Portable days for sure.
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Re: Mitsubishi model renders

Post by bicostp »

Well, remember GTP models were intentionally given low polygon counts for 'cheap' rendering. :P

Looks good! I can't say I like the wheels though; I'd rather see more sidewall. But that's just preference.
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Re: Mitsubishi model renders

Post by Rekarp »

Awesome work marshallh! I dig the cell shade look. (I have a thing for cell shade :mrgreen: )

I really need to get back to my modeling. I just don't have any free time anymore :(
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Re: Mitsubishi model renders

Post by nightwheel »

Dang that is a awesome job!!

Also, I just gotta ask. Will Grand Theft Portable ever be started back up?
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Who knows if the Namco Portable will ever become a reality? :P
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Re: Mitsubishi model renders

Post by Twilight Wolf »

Man, I can't believe I never responded to this topic!

Beautiful work, marshallh! And yes, the cel shading is awesome. I love the look it gives here.
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Re: Mitsubishi model renders

Post by XCVG »

Wow, amazing. Every time I tried to make a 3D model it ended up as a blob. I've successfully used SketchUp, but my models are crappy and undetailed. Mostly I make them for school-project powerpoints.
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Re: Mitsubishi model renders

Post by Negative_Creep »

XPCportables wrote:Dang marshallh, your getting really good at this. It's definitely not like the Grand theft Portable days for sure.
That game still needs to happen.

Btw, these models are awesome
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