Halo: Code ATARI

Includes Atari 2600, Nintendo 8-bit, Sega Master System, MSX and more!

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S q u e e !
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Halo: Code ATARI

Post by S q u e e ! »

I have begun development of a Halo game for the Atari 2600. I am having a label design contest if anyone wants to help with it. All props in manual will go to winner, along with getting their design on the prototype and game. Also, anyone willing to help me with the programming, I would greatly appreciate it.

Cartridge Label, Front

Cartidge Label, Name

Thanks for any input to this game.

And no, I won't sell it. I will host it on my *not finished* site after completion for download.
Last edited by S q u e e ! on Thu Mar 24, 2005 3:23 pm, edited 1 time in total.
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HK-47
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Post by HK-47 »

What style of art do you like? Pixley or not?
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Post by S q u e e ! »

Like normal Atari cart art. Kinda looking pixely, but also looking (maybe) like it was drawn by hand. Probably not the latter.
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vb_master
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Post by vb_master »

I will design graphics, I love that!

How big will Master Chief be?
Guest

Post by Guest »

Mostly filling the label. I would also like him to be looking up, with his gun at his side.
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Post by S q u e e ! »

^Me^
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Post by vb_master »

I like making pixel graphics, so I mean like running, shooting, or jumping animations, ect. Graphics for the game.
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Post by vb_master »

S q u e e ! I joined your forum.
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Post by Jeff »

Image
PS360Wii Fanboy FTW!
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Post by Sparkfist »

I wonder if this is going to look like what they made the past look like on Red vs Blue?
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Post by HK-47 »

Image
soundwave
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Post by soundwave »

That's more like it.
Guest

Post by Guest »

vb_master : I mostly want the game in a first person type of mode, with all pixely backgrounds and enemies. I have begun to draw a mockup HUD display, and would also like help making sprites for the enemies, from all angles.
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Post by S q u e e ! »

Me again^
"I like my coffee like I like my women. In a plastic cup."

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Post by Triton »

looks cool!
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