Xbox 360 Rapidfire Hex Code/assembly Code Released.

Includes PS2, Xbox 1, GameCube (but not the Phantom Game Console)

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SparkMods
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Xbox 360 Rapidfire Hex Code/assembly Code Released.

Post by SparkMods »

Waiting and waiting has been fruitful to all modders. A user named Hazer has released the first OpenSource RapidFire code for the xbox 360. Yes, opensource! That means prices on Ebay and all over will drop dramatically. And it is my pleasure to say that I had some say in the code by a few suggestions I made.

For more info and to download the files, please go to:
http://sparkmods.com/forum/showthread.p ... ewpost&t=4
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palmertech
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Posts: 3225
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Location: California, land of the homeless and hippies

Post by palmertech »

Who cares? All the smart people don't even use chips anymore, we just tap into the PWM signal on the P1 LED bus and run that through a switch to ground. Works great, awesome rapidfire, and all you need is two pieces of wire and a switch, maybe a diode if you want to be safe.
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Excellent
Aguiluz
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Post by Aguiluz »

Looks like another BOT.

SparkMods Forum has:

Threads: 5
Posts: 10
Members: 10

Looks like a ploy to get more members. :evil:
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SparkMods
Posts: 2
Joined: Mon Aug 18, 2008 10:58 am
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what

Post by SparkMods »

what? Not cool. I was just informing you guys. Dang...
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palmertech
Senior Member
Posts: 3225
Joined: Sat Feb 02, 2008 1:40 am
Location: California, land of the homeless and hippies

Post by palmertech »

Look, its nice that you wanted to inform us. But:

A: Advertising your site is against the rules unless it is in your sig, read the rules.

B: Your method is already hopelessly outdated. Nobody needs, or wants it anymore.
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Excellent
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