Anybody know the PCB size of the...

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HBN
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Anybody know the PCB size of the...

Post by HBN »

...Atari C-100 PONG system? Any pics?
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Post by Dr. KillGood »

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Post by HBN »

Thanks, Doc. It appears, however, to not be available. And it doesn't give me the PCB size.

It's close. But not quite close enough.
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Post by grahf »

Yeah, the exact measurements are.......
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Post by Sparkfist »

Ok I checked the C-100, but they had "unknown", so here's the next best thing. Look under the specs, it tells the size of the unit, which should help to give you a general idea of the PCB's size.

http://old-computers.com/museum/compute ... t=3&c=1007
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Post by HBN »

Sparkfist wrote:Ok I checked the C-100, but they had "unknown", so here's the next best thing. Look under the specs, it tells the size of the unit, which should help to give you a general idea of the PCB's size.

http://old-computers.com/museum/compute ... t=3&c=1007
Thanks! Guessing has never been my best skill, but I'll see what I can do.
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Post by Dr. KillGood »

So the CPU is like .000000000000001 MHz lol?
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Post by Rekarp »

Dr. KillGood wrote:So the CPU is like .000000000000001 MHz lol?
The original Pong system (the brown box along with the Magnavox Odyssey) did not have a cpu. It used analog circuitry to generate the graphics and "phyiscs" of the game.

now the Atari pong is actually an emulation of the original like our NOACs today! So basically every single pong machine isn't really PONG. Because the orginal used analog circuits the game would change over time due to increasing resistivity (heat increases resistivity). So the game would "change" slowly in speed, ect...
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Post by HBN »

Rekarp wrote:
Dr. KillGood wrote:So the CPU is like .000000000000001 MHz lol?
The original Pong system (the brown box along with the Magnavox Odyssey) did not have a cpu. It used analog circuitry to generate the graphics and "phyiscs" of the game.

now the Atari pong is actually an emulation of the original like our NOACs today! So basically every single pong machine isn't really PONG. Because the orginal used analog circuits the game would change over time due to increasing resistivity (heat increases resistivity). So the game would "change" slowly in speed, ect...
Hmm...Didn't know that. Kinda cool, actually.
Please keep an eye on my HBN64 progress.
HBN-Style Anti-Noise Headphones.

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