Return of the Mutant N64p Swamp Creatures of Terror!
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benheck
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Return of the Mutant N64p Swamp Creatures of Terror!
Well I got my replacement stereo amp IC today (Man, ordered it Thursday got it today! Digi-key Rocks! (and is close to me)) I think it's neat that Digikey has a little part like that on a PSone screen and you can replace it.
Anyway sound's back so I just gotta deal with the resetting problem. Yes it resets (back to N64 logo/etc) rather than turns off. I think there may be a flaky connection someplace. If some people are running an N64 off a 7.2 volt battery I don't see why my 12 volt 4000mAH power supply wouldn't do it!
Anyway sound's back so I just gotta deal with the resetting problem. Yes it resets (back to N64 logo/etc) rather than turns off. I think there may be a flaky connection someplace. If some people are running an N64 off a 7.2 volt battery I don't see why my 12 volt 4000mAH power supply wouldn't do it!
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benheck
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I now think it's with the 3.3 volt regulator and its internal shutdown switch. Here's why:
I turn on the unit, it runs for about 1 minute, then resets. Then runs for about 10 seconds, then turns off and doesn't come back on. I touch the screw holding in the 3.3 reg and it was hot enough to make me jerk my hand away. Also the portion of the board it's sunk to (and the metal bracket behind that) get rather warm.
It's the 2 amp version. Maybe it should be more? I'll check Digikey... though I remember someone saying once 2.6 amps.
At least I'm getting it narrowed down... But any ideas still help
ADDED: The N64 power brick says "3.3 volts at 2.7 amps" I know those things tend to "overdo it" and actually require less, but 2.7 is a good deal more than the 2 amp limit of my reg... HM...
I turn on the unit, it runs for about 1 minute, then resets. Then runs for about 10 seconds, then turns off and doesn't come back on. I touch the screw holding in the 3.3 reg and it was hot enough to make me jerk my hand away. Also the portion of the board it's sunk to (and the metal bracket behind that) get rather warm.
It's the 2 amp version. Maybe it should be more? I'll check Digikey... though I remember someone saying once 2.6 amps.
At least I'm getting it narrowed down... But any ideas still help
ADDED: The N64 power brick says "3.3 volts at 2.7 amps" I know those things tend to "overdo it" and actually require less, but 2.7 is a good deal more than the 2 amp limit of my reg... HM...
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benheck
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Something is causing the reg to heat up, and I think its internal heat shutoff kicks it, causing the unit to reset then turn off.
I was thinking about getting a 3.5 amp model JUST TO BE SURE... I think it's sunk well enough, the only answer I can see is the amps not being enough causing overheating.
I was thinking about getting a 3.5 amp model JUST TO BE SURE... I think it's sunk well enough, the only answer I can see is the amps not being enough causing overheating.
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Gamelver
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it could just be a faulty regulator
......try just replacing the regulator with a new one, and if the problem persists, then you'll know if there's something wrong with all of those regulators rather than just that one..........
Without games my life would have no meaning.
Well, I guess it would, but it would be a lot less fun!!!!!!!

Well, I guess it would, but it would be a lot less fun!!!!!!!

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MasterChieff44
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Yeah, or if it get hot that quickly, what are you using to vent the air out?Gamelver wrote:it could just be a faulty regulator......try just replacing the regulator with a new one, and if the problem persists, then you'll know if there's something wrong with all of those regulators rather than just that one..........
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Triton
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btw, how do adjustable voltage regulators work? and would i need 1 or 2 for the 3.3v line (mak output is 1.5A so i would probably need 2 huh)
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benheck
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Well, maybe it needs a better heatsink... It's sinking to the board and a metal bracket, but maybe it needs a REAL heatsink and some air flow.
I think this because it ran fine when the batteries were at 8 volts, but now that they're charged up to 12 that's all the more heat being sunk.
How have you folks sunk your 3.3 volt N64 regs?
I think this because it ran fine when the batteries were at 8 volts, but now that they're charged up to 12 that's all the more heat being sunk.
How have you folks sunk your 3.3 volt N64 regs?
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Gamelver
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well, at first I simply used a 3v car adapter, which had a small heatsink on it's regulator......3v wasn't good enough, though (caused some problems in the picture and in the sounds...), so I switched to using two heatsinked 7805s with resistors and it worked fine...........benheckc wrote:How have you folks sunk your 3.3 volt N64 regs?
Without games my life would have no meaning.
Well, I guess it would, but it would be a lot less fun!!!!!!!

Well, I guess it would, but it would be a lot less fun!!!!!!!

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benheck
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I just tried a BIG heatsink (really 2 heatsinks put together) and the system stayed on much longer. It didn't turn off, but even the heatsinks were getting to hot to touch so I turned it off.
I'm gonna order a switching regulator which works a different way and doesn't require a heatsink. That'll be more efficient too...
Almost there!
I'm gonna order a switching regulator which works a different way and doesn't require a heatsink. That'll be more efficient too...
Almost there!
Talking about switching regs, someone here was asking what reg you used in the your portables, (I think it was AJ) and in the book it gives a digikey part #. Just thought Id mention it since someone asked the question a while ago.benheckc wrote:I just tried a BIG heatsink (really 2 heatsinks put together) and the system stayed on much longer. It didn't turn off, but even the heatsinks were getting to hot to touch so I turned it off.
I'm gonna order a switching regulator which works a different way and doesn't require a heatsink. That'll be more efficient too...
Almost there!
EDIT: It was mindstein...
http://benheck.com/ipw-web/bulletin/bb/ ... .php?t=555


