9.2" Xbox 360 LCD screens... anyone have any more info?

If you're making a portable you probably need something to watch it on. (Unless you want to guess what's happening in the game, but I wouldn't advise that) Anyway, this forum is your "Hacking a pocket TV/screen" one-stop solution. Share your experiences and knowledge here.

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Electric Rain
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9.2" Xbox 360 LCD screens... anyone have any more info?

Post by Electric Rain »

For my Gamecube laptop, I wanted to use a bigger screen than the usual, and if possible, I also wanted to use progressive scan for it. Intec, Joytech and Axion/MojoPlay have all release 9.2" LCD screens for the Xbox 360, ranging from about $100-$200. What I need to make sure of is that the one I choose has component inputs, or at least uses component/rgb at the 360 connector, and that they support progressive scan. Details on this kind of stuff is sparse with all three of these screens. But this is what I know...

The Intec has component inputs, but does not specify its resolution, though I assume (and hope) it's 640x480p.

The Axion/MojoPlay, I'm pretty sure does NOT have any inputs. It simply has a dongle that attaches to the 360's A/V port. However, it's resolution is 800X480 (it's a widescreen). I can't find and info on whether or not it's a progressive display, but composite/s-video doesn't support resolutions higher than 640x480, so it has to be using component or RGB. Either way, this will work great with a cube, as there is an RGB hack you can perform on the 'cube's component cable, but I am still not sure if it will support progressive scan. You would think it would, since it's component/RGB, thus "high-def", thus yes, of course it's progressive scan. A lot of people think that, but this is NOT always the case. My SD (not HD, mind you) tv supports component video. My PS2's hooked up with it... but the tv still only does 640x480i.

The Joytech is also 800x480, and I think I remember reading somewhere that it does have component inputs and, even better, it DOES support 480p; the max resolution of the 'cube (and the Wii...). I don't remember where I found this page though. I can't find it again. If the information I read is correct, then this screen would be perfect.

I would prefer to get an Intec, however, since the 'cube doesn't do widescreen... the Axion/MojoPlay and the Joytech would have to stretch the image. While the Intec does not say what resolution it is, it DOES NOT look like a widescreen from any image I see of it, though I suppose you can't tell 100% from pictures. The ideal situation would be this: The Intec is 640x480 (the 'cube's native resolution), AND it supports progressive scan, which would actually make the resolution 640x480p. This is what I REALLY want.

Does anyone have any of these screens, or does anyone know more about these screens somehow? I need more info on them before I decide which one to buy for my 'cube laptop. :?
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bgnome
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Post by bgnome »

i found a user guide for the joytech:
LINK
but there isn't any specific mention of resolution or the kind of connection it uses. all it says is that it supports SD signals and not HD signals.

the intec has little information on it, has a poor review at circuitcity.com, but decent reviews at amazon. however, since it actually has component inputs on it, it is likely to be the easiest to get working off the bat. i would buy one locally and try it out if i were you. that way, you can return it easily, if unsatisfied. with the other 2, you will need to open them up and hacking them before using them..

personally, i am lucky that i have a 15" lcd that supports the 15 hz RGB output from the cube, as well as the progressive 640x480 vga signal.
Electric Rain
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Post by Electric Rain »

Hey, thanks for the info man! So... where'd you get that 15" anyway? :?
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bgnome
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Post by bgnome »

i got it from newegg, but it is no longer listed.
LINK

its actually a decent little monitor. i modded my gc cable to output vga and this monitor picks up the gc boot logo and everything. i think it might actually be doubling the scan rate somehow. if i enable progressive scan in game, i need to reset the monitor to view the signal properly though..
JackTar
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Post by JackTar »

I had the joytech screen, got rid of it, does not have HD which I thought was pretty lame for a screen made for a HD console.
Electric Rain
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Post by Electric Rain »

Hmm... now that I think about it, 480p is technically NOT considered HD. They sometimes call it "Extended Definition". (No ED jokes, please. :P ) Progressive scan does not automatically mean HD. So... the Joytech screen... did it support 480p, at least? And did it have component inputs?
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