seega rumor

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Dragunov
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Post by Dragunov »

I say that Sega can do it if they have a combonation of elements.

1. A console easy to develop for.
2. A good ad campain similar to that of the early 1990s.
3. A powerful console that can deliver 360 graphics without the cost.
4. A linux based OS to encourage homebrew under forms of license.
5. Old franchises brought to the modern market.
teraflop122
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Post by teraflop122 »

A powerful console that can deliver 360 graphics without the cost.
That isn't going to happen. In fact, the more open the console is, the higher the price will be for equivalent graphics. Console makers regularly lose money on each console sold, making up the difference with royalties and licences. Open consoles usually mean more piracy, translating to less sales, less profits from licences, and a higher console price to make up the difference.
project_failure
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Post by project_failure »

I feel that it would also must be backward compatible with at least dc, saturn, and the sega cd. If not everything which would likely be too expensive.
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Sparkfist
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Post by Sparkfist »

project_failure wrote:I feel that it would also must be backward compatible with at least dc, saturn, and the sega cd. If not everything which would likely be too expensive.
With the speeds of computers today, no problem. The Dreamcast, newest on the list is only 200MHz, and if the 360 can emulate a 733MHz machine, I'd say nearly any new console made with today's technology can software emulate the Dreamcast, Saturn and Saga CD.
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dudex77
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Post by dudex77 »

Sparkfist wrote: I'd say nearly any new console made with today's technology can software emulate the Dreamcast, Saturn and Saga CD.
are you sure? i heard the saturn is quite difficult to emulate with the complexity of its build and such
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vskid
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Post by vskid »

dudex77 wrote:
Sparkfist wrote: I'd say nearly any new console made with today's technology can software emulate the Dreamcast, Saturn and Saga CD.
are you sure? i heard the saturn is quite difficult to emulate with the complexity of its build and such
Sega has more money that the dudes making homebrew in their basement, though. Like Sony making the PS1 emulator for PSP.
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project_failure
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Post by project_failure »

With the speeds of computers today, no problem. The Dreamcast, newest on the list is only 200MHz, and if the 360 can emulate a 733MHz machine, I'd say nearly any new console made with today's technology can software emulate the Dreamcast, Saturn and Saga CD.
With emulation yeah that works but what about cartdrige (spelling?) games
32x and below. They would have to make all kinds of cart slots and stuff.
I would not want to do the wii thing and repay for all my games.
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MrTroy
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Post by MrTroy »

project_failure wrote:
With the speeds of computers today, no problem. The Dreamcast, newest on the list is only 200MHz, and if the 360 can emulate a 733MHz machine, I'd say nearly any new console made with today's technology can software emulate the Dreamcast, Saturn and Saga CD.
With emulation yeah that works but what about cartdrige (spelling?) games
32x and below. They would have to make all kinds of cart slots and stuff.
I would not want to do the wii thing and repay for all my games.
Honestly enough I'm surprised a USB device hasn't been built to do exactly that. I mean all that it would need to really do is load the cart into the computer's RAM (Could be a slow process) via usb. Then some software could emulate the hardware.
Unidentified Assilant
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Post by Unidentified Assilant »

That would be a good way for me to play all those Saturn or Sega CD games I missed out on, remember Dreamcast has a GD-Rom, so a DVD-Drive MIGHT not be able to play the game properly.
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Somebody please buy my Dreamcast >_> £20+shipping :)
Dragunov
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Post by Dragunov »

The GD-ROM architecture is very similar to the CD-R. Basically it is a CD-R with an extra security band and slightly more storage space. So a CD-R compatable DVD drive would play a GD-ROM. This is seen if you put a Dreamcast game into the disc drive... and all the pirated Dreamcast games.

As for the Lindbergh hardware, it is PC based. It has a 3.6Ghz Pentium 4 CPU and 2 GeForce 6800s for GPUs. It has 1GB of RAM upgradable to 4GB and I think an 800mhz FSB. But I remember hearing something on an arcade site that they're developing a new PC based Arcade board with an NV80 based chipset.
Tromoly4130
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Post by Tromoly4130 »

[quote="MrTroy"][quote="project_failure"][quote]With the speeds of computers today, no problem. The Dreamcast, newest on the list is only 200MHz, and if the 360 can emulate a 733MHz machine, I'd say nearly any new console made with today's technology can software emulate the Dreamcast, Saturn and Saga CD. [/quote]

With emulation yeah that works but what about cartdrige (spelling?) games
32x and below. They would have to make all kinds of cart slots and stuff.
I would not want to do the wii thing and repay for all my games.[/quote]

Honestly enough I'm surprised a USB device hasn't been built to do exactly that. I mean all that it would need to really do is load the cart into the computer's RAM (Could be a slow process) via usb. Then some software could emulate the hardware.[/quote]

I just looked through my Genesis ROM collection [all legal, of course], and the largest one I have is only 4MB [Mortal Kombat 3], so it wouldn't take a long time to load into memory if it was USB 2.0, it wouldn't be instantaneous, but it wouldn't take forever either, so it might actually have a chance of working.
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Limewater
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GD-Roms

Post by Limewater »

From my limited experience and what I've read, it's only a small minority of DVD/CD-rom drives that can successfully read GD-rom discs.

Most ripped games people pirate on the internet are ripped using devkits or the dreamcast broadband adaptor. That is, unless something has really changed in the last year or so.
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Re: GD-Roms

Post by Sparkfist »

Limewater wrote:From my limited experience and what I've read, it's only a small minority of DVD/CD-rom drives that can successfully read GD-rom discs.

Most ripped games people pirate on the internet are ripped using devkits or the dreamcast broadband adaptor. That is, unless something has really changed in the last year or so.
There is also a Dreamcast to serial adapter that is used to send homebrew games to the Dreamcast. This cable coupled with the right software should allow people to rip the game information from the Dreamcast to the PC.

@Tromoly4130, Cartridge slots? There would only need to be two. Reason being that the 32x and the Genesis are pin compatible. The SMS has it's own. But this goes from what my point was. You emulate the system and we all know that you can play game roms from a digital format. Nintendo and Microsoft do it right now with their systems. So why if Sega came back offer the same thing?

Again making a emulation lay to the system software to run any system from SMS to the Dreamcast would be ambitious, but doable with the hardware we have now. And once more who had online play first? Sega put that together and Sega (if they came back) could have a online system as good as Microsoft, they just know what gamers want, they don't have to guess.
vskid wrote:Nerd = likes school, does all their homework, dies if they don't get 100% on every assignment
Geek = likes technology, dies if the power goes out and his UPS dies too

I am a geek.
dudex77
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Post by dudex77 »

i think if sega was to comeback and be backwards compatible first off they would develope theyre own special drive that plays everything im sure. secondly i think they would just make a special attachment that costs maybe 15 bucks per console that is a cartridge slot thing that would rip the games to the consoles harddrive, though you would also have the option to buy the games off the internet if you were an idiot kid who never had a genesis and your only knowledge of sonic comes from crap like sonic heroes or shadow the fricking hedgehog. seriously if nintendo gave you that option for the virtual console i would have bought a wii by now
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Dragunov
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Post by Dragunov »

That and make games downloadable and not at a ridiculous price. Honestly I could get nearly all games that the VC provides for $1-$3 at a yardsale or a fleamarket. But still, backwards compatability would be a major thing because Sega is famous for the ventures into unknown videogame territories. Like Virtua Fighter as the first fully 3D fighting game, unless you want to classify 4D Boxing as a fighting game. The first isometric view game, Zaxxon. Maybe downloadable arcade classics by Sega would be a good idea too, like House of the Dead or Space Harrier.
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