1999-2000 Era Handheld War!
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ValiantVenality
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1999-2000 Era Handheld War!
These guys are having an all out war! (Well not really I just want your guy's opinion on the systems) Anyway here are our contestants
Game Boy Advanced:
http://upload.wikimedia.org/wikipedia/c ... eartul.JPG
* Size: Approximately 3.2 x 5.69 x 0.97 inches.
* Weight: Approximately 140 grams (5 ounces).
* Screen: 2.9 inches reflective thin-film transistor (TFT) color LCD.
* Power: 2 AA batteries.
* Battery Life: Approximately 20 hours (using alkaline batteries).
* CPU: 16.8 MHz 32-bit ARM7TDMI with embedded memory.
* Memory: 32 kilobyte + 96 kilobyte VRAM (internal to the CPU), 256 kilobyte WRAM (external to the CPU).
* Resolution: 240 x 160 pixels.
* Color support: 15 bit RGB (16 bit color space using 5 bits depth per channel), capable of displaying 512 simultaneous colors in "character mode" and 32,768 simultaneous colors in "bitmap mode".
Next Contestant is..
Wonderswan Color:
http://www.toysnjoys.com/wonderswan/swancrystalblue.jpg
* CPU: SPGY-1002, a 3.072 MHz 16-bit NEC V30MZ Clone
* Memory: 64Kbyte VRAM/WRAM (shared)
* Screen:
o FSTN reflective LCD
o 2.8 inch (71 mm) diagonal
o no backlight
o resolution: 224x144 pixels
o colors: 241 out of 4096 colors
* Sound: Built-in mono speaker or stereo with optional headphones adapter
o three settings: mute, soft, loud
* Link: Two players (adapter needed)
* Power: one AA battery (~20 hours of game play)
* Size: 128 by 74.3 by 24.3 mm
* Weight 95 g (3.35 oz) including battery
And our final contestant is..
Neo Geo Pocket Color:
http://upload.wikimedia.org/wikipedia/e ... _color.png
* CPUs: Toshiba TLCS900H core (16-bit), 6.144 MHz, Z80 at 3.072 MHz for sound.
* RAM: 12 k for 900H, 4k for Z80
* ROM: 64 kbit boot ROM
* Interfaces: SIO 1 channel 19200 bit/s, 5-pin serial port
* Resolution: 160x152
* Colors: 16 palettes per plane, 48 palettes. 146 colors on screen out of 4096.** NEO GEO POCKET color mode, 20 colors out of 4096.
* Sprites: 64 sprites per frame, 4 colors per sprite*.
* Scrolling: 2 scrolling planes, 8x8 character tiles, 4 colors each*.
* Sound: PSG 6 tone simultaneous output. Stereo sound.
* Cartridges: Maximum 4 MB (32 Mbit) with 4-16 Mbit flash memory.
* Batteries: 40 hours on 2 AA batteries. Lithium CR2032 battery backs up memory and clock.
Ok thats it folks! Now its your turn to decide whos the best. In my opinion I would have to say Neo Geo Pocket Color. Timeless arcade games. So whats your decision?
VV
Game Boy Advanced:
http://upload.wikimedia.org/wikipedia/c ... eartul.JPG
* Size: Approximately 3.2 x 5.69 x 0.97 inches.
* Weight: Approximately 140 grams (5 ounces).
* Screen: 2.9 inches reflective thin-film transistor (TFT) color LCD.
* Power: 2 AA batteries.
* Battery Life: Approximately 20 hours (using alkaline batteries).
* CPU: 16.8 MHz 32-bit ARM7TDMI with embedded memory.
* Memory: 32 kilobyte + 96 kilobyte VRAM (internal to the CPU), 256 kilobyte WRAM (external to the CPU).
* Resolution: 240 x 160 pixels.
* Color support: 15 bit RGB (16 bit color space using 5 bits depth per channel), capable of displaying 512 simultaneous colors in "character mode" and 32,768 simultaneous colors in "bitmap mode".
Next Contestant is..
Wonderswan Color:
http://www.toysnjoys.com/wonderswan/swancrystalblue.jpg
* CPU: SPGY-1002, a 3.072 MHz 16-bit NEC V30MZ Clone
* Memory: 64Kbyte VRAM/WRAM (shared)
* Screen:
o FSTN reflective LCD
o 2.8 inch (71 mm) diagonal
o no backlight
o resolution: 224x144 pixels
o colors: 241 out of 4096 colors
* Sound: Built-in mono speaker or stereo with optional headphones adapter
o three settings: mute, soft, loud
* Link: Two players (adapter needed)
* Power: one AA battery (~20 hours of game play)
* Size: 128 by 74.3 by 24.3 mm
* Weight 95 g (3.35 oz) including battery
And our final contestant is..
Neo Geo Pocket Color:
http://upload.wikimedia.org/wikipedia/e ... _color.png
* CPUs: Toshiba TLCS900H core (16-bit), 6.144 MHz, Z80 at 3.072 MHz for sound.
* RAM: 12 k for 900H, 4k for Z80
* ROM: 64 kbit boot ROM
* Interfaces: SIO 1 channel 19200 bit/s, 5-pin serial port
* Resolution: 160x152
* Colors: 16 palettes per plane, 48 palettes. 146 colors on screen out of 4096.** NEO GEO POCKET color mode, 20 colors out of 4096.
* Sprites: 64 sprites per frame, 4 colors per sprite*.
* Scrolling: 2 scrolling planes, 8x8 character tiles, 4 colors each*.
* Sound: PSG 6 tone simultaneous output. Stereo sound.
* Cartridges: Maximum 4 MB (32 Mbit) with 4-16 Mbit flash memory.
* Batteries: 40 hours on 2 AA batteries. Lithium CR2032 battery backs up memory and clock.
Ok thats it folks! Now its your turn to decide whos the best. In my opinion I would have to say Neo Geo Pocket Color. Timeless arcade games. So whats your decision?
VV
Last edited by ValiantVenality on Thu Apr 12, 2007 6:27 pm, edited 1 time in total.
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ganonbanned
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Gamelver
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Old-school? Hell, the GBA was the last generation of portable videogame systems
(ok, so the original wasn't....but the games were always the same, and even without the light the GBA "won"). I think handheld console wars are pretty obvious as to who's won them 
Still, I always love playing some Gamegear games and NGPC games occasionally......never played the Wonderswan, unfortunately.
Still, I always love playing some Gamegear games and NGPC games occasionally......never played the Wonderswan, unfortunately.
Without games my life would have no meaning.
Well, I guess it would, but it would be a lot less fun!!!!!!!

Well, I guess it would, but it would be a lot less fun!!!!!!!

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atari2600a
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GBA & Drill Dozer FTW!
<a href="http://pokerapizzle.ytmnd.com/">YTMND: The Pokerap!</a>
<a href="http://mtac.profusehost.net/">http://mt ... st.net/</a>
<a href="http://mtac.profusehost.net/forum/index.php">MTAC Forums!</a>
<a href="http://mtac.profusehost.net/">http://mt ... st.net/</a>
<a href="http://mtac.profusehost.net/forum/index.php">MTAC Forums!</a>
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benol
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They are still making games. just Disney movie games.wallydawg wrote:I wonder if they hit 1000 games. I know it will be close if they won't/didn't, if they are still making games for it.benol wrote:there were only 5 pokemon games. that's hardly mostSkyone wrote:Urr, I can easily say the GBA! It had a great selection of titles, even if most of them were Pokémon...
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wallydawg
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oh yeah they made a TMNT game too for the new movie; I hear it's actually pretty rad.benol wrote:They are still making games. just Disney movie games.wallydawg wrote:I wonder if they hit 1000 games. I know it will be close if they won't/didn't, if they are still making games for it.benol wrote:there were only 5 pokemon games. that's hardly mostSkyone wrote:Urr, I can easily say the GBA! It had a great selection of titles, even if most of them were Pokémon...
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Reaperman@home
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best turtles game ever, IMO. kind of clunky as far as saving and no multiplayer, but go play those old turtles games we all loved, they weren't nearly as good as this new one.wallydawg wrote: oh yeah they made a TMNT game too for the new movie; I hear it's actually pretty rad.
I'm a little biased towards GBA, having been a raving fanboy for years, but really wonderswan and ngpc were competing against the godawful GBC, not the GBA. I don't know about you all, but the 'Slimline' version NGPC is one system I'd love to wrap my hands around.
I say the console conversions really owned the oldschool handheld race. the turbo express and nomad were just awesome. Of course that doesn't keep me from fully believing that GBM is by far the best video game system ever made. Go ahead and laugh, but it fits my gaming style very well.


