You people seem to know some programming.

Want to just shoot the breeze? Forum 42 is the place!

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Dr. KillGood
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Post by Dr. KillGood »

None at all I tried to learn its just to confusing!
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Sparkfist
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Post by Sparkfist »

Dr. KillGood wrote:None at all I tried to learn its just to confusing!
As a teacher of mine once said, "One day you'll wake up and it will just click." You should just keep working at it. It took me about four months before the logic of how to program finally sunk in, and that's not perfect yet either. Think of program like learning a new written language, for example European ones. Get the basics down, like the logic structure, and then you can focus on the grammar/syntax.

If you want a language to learn with I was introduced using BASIC, qBASIC to be exact. But you can lean using other languages, if you want something simple and powerful I would have to suggest VB, a good number of people here know it, and it' very English based so it's not hard to understand.
vskid wrote:Nerd = likes school, does all their homework, dies if they don't get 100% on every assignment
Geek = likes technology, dies if the power goes out and his UPS dies too

I am a geek.
vskid
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Post by vskid »

Dr. KillGood wrote:All the RTS games I ever play online all the other people do is rush you as fast as they can with all the most overpowered stuff and you are trying to actually build a base so you get easily ownt and the game lasted 5 minutes no fun. This will only be a dream if nobody can help me.
I hate that too, thats why I don't play online, and I like big maps.
I too would like to see this happen, but have almost no programing knowledge either. What would be the best language to learn to make an RTS? And since I have some different wants with this, but want a similar engine, if I made the game, I would either give you the engine to use how you want, or just have different settings for what we want.
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Harshboy
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Post by Harshboy »

Listen to Sparkfist and learn VB. Stick to it and you'll be surprised at how good you will have gotten
vskid
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Post by vskid »

Harshboy wrote:Listen to Sparkfist and learn VB. Stick to it and you'll be surprised at how good you will have gotten
Don't you have to buy stuff to program in VB? Would C++ be a good language to make an RTS in?
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ganonbanned
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Post by ganonbanned »

vskid wrote:
Harshboy wrote:Listen to Sparkfist and learn VB. Stick to it and you'll be surprised at how good you will have gotten
Don't you have to buy stuff to program in VB? Would C++ be a good language to make an RTS in?
what about an FPS
I want to make a mcdonalds FPS.
Harshboy
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Post by Harshboy »

vskid wrote:Don't you have to buy stuff to program in VB?
No
dragon
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Post by dragon »

for fps try fpscreator. :wink:
bicostp
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Post by bicostp »

vskid wrote:Don't you have to buy stuff to program in VB?
Nope, Visual Studio .NET 2005 Express is free:

- .NET Framework 2.0
- Visual Basic 2005
- Visual Web Developer 2005
- Microsoft SQL Server Express
- Visual C# Express
- Visual C++ Express
- Visual J#

http://msdn.microsoft.com/vstudio/express/

Yay free stuff! :D (Java, PHP, and all that included.)
vskid
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Post by vskid »

So would VB or C++ be best for an RTS?
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Harshboy
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Post by Harshboy »

Depends how devoted you are to it. I'd go with VB
Unidentified Assilant
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Post by Unidentified Assilant »

I'd go with Visual Basic or Visual C#, you might want to download XNA Game Studio also. Avoid programs like The Games Factory & Gamemaker though. I'd give a hand since i'm trying my hand at it, but i'm too tied up with my own learning.
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Somebody please buy my Dreamcast >_> £20+shipping :)
vskid
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Post by vskid »

@Dr. KillGood: TA Spring is similar to what you want, you might need the Total Annihilation files, you could torrent the .iso's. You can make mods for it, so you could make it what you want.

EDIT: Nevermind, having the TA files just makes it legal.
Last edited by vskid on Tue Apr 03, 2007 4:06 pm, edited 1 time in total.
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Edutainment
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Post by Edutainment »

I like the idea of a strategic RTS. The trench idea's cool, but I also like the idea of 10,000 tanks on one screen. If anyone agrees with me, PM me and we can make the most actiontastic RTS ever!

I can't program anything more than console programs, unless you feel like making an RTS in Tcl/Tk :lol: but maybe I can help with artwork :D
vskid
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Post by vskid »

Edutainment wrote:I like the idea of a strategic RTS. The trench idea's cool, but I also like the idea of 10,000 tanks on one screen. If anyone agrees with me, PM me and we can make the most actiontastic RTS ever!

I can't program anything more than console programs, unless you feel like making an RTS in Tcl/Tk :lol: but maybe I can help with artwork :D
TA Spring is a good RTS, online sucks, cause idiots just make a few units really fast and kill you. But you can get something that lets you play just with computers, and you can have as many units as you want, given time to build them and a good enough computer. It has tons of mods, maps, and its pretty easy to make your mods and maps (compared to making a whole game).
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