Hey guys, I was just wondering if any of you would like to beta test my new engine for me. It's called "Unbelieveable Engine 1" lol Well anyway, here is the download link: http://www.freewebs.com/agsoftware/unbe ... gine_1.zip
Many of you have been posting about random quitting, well this is to clarify that. As of now, for quick in-and-out testing, I have it set to quit when you (a) kill all the zombies, or (b) run out of health. That is why it seems to "crash"
If you find any bugs just post here to let me know so I can fix them.
Thanks,
Khaag
EDIT: If the link doesn't work, copy-and-paste it into your address bar. Oh, and it has been confirmed to be virus free!:D
Last edited by khaag on Thu Feb 15, 2007 5:49 pm, edited 1 time in total.
Pretty glitchy. When you walk against a fence, your character's walk cycle messes up. Shotgun seems a bit laggy. The game doesn't pause when you switch screens (screen pans right). I didn't see the effect of any pick-ups, maybe it's just me. Some force-back would be nice after getting hit by an enemy.
khaag wrote:Hey guys, I was just wondering if any of you would like to beta test my new engine for me. It's called "Unbelieveable Engine 1" lol Well anyway, here is the download link: http://www.freewebs.com/agsoftware/unbe ... gine_1.zip
Many of you have been posting about random quitting, well this is to clarify that. As of now, for quick in-and-out testing, I have it set to quit when you (a) kill all the zombies, or (b) run out of health. That is why it seems to "crash"
If you find any bugs just post here to let me know so I can fix them.
Thanks,
Khaag
EDIT: If the link doesn't work, copy-and-paste it into your address bar. Oh, and it has been confirmed to be virus free!:D
Tested with Trend Micro, will play, always wanted to be a betatester.
Skyone wrote:Pretty glitchy. When you walk against a fence, your character's walk cycle messes up. Shotgun seems a bit laggy. The game doesn't pause when you switch screens (screen pans right). I didn't see the effect of any pick-ups, maybe it's just me. Some force-back would be nice after getting hit by an enemy.
I will take that into account Sky! Remember, this is only a very early build of the final engine and this is exactly why I need testers... to fix problems. Thanks for the feedback guys, and keep it coming. Also make suggestions of what to add or remove or whatever.