Check out this addictive little strategy game

Want to just shoot the breeze? Forum 42 is the place!

Moderator: Moderators

teraflop122
Posts: 1212
Joined: Sat May 21, 2005 9:06 pm

Post by teraflop122 »

Those two turrets inside the first U-turn are practically useless.

I've tried dozens of refinements to my initial strategy, but in the end I cannot get past 81. You can get into the 40's with just a single turret, but then the pesky law of deminishing returns comes into play, and...well, you know the rest.

I wonder whether the tires have different firing rates. I know the Storm and Flower towers fire considerable slow compared to the other three.

There's also a typo in the Nature tower chain. The second-to-last upgrade is listed as increasing range to 3000+, but after upgrading the range is only 1400+, with the next upgrade jumping to 9000. As such, the nature tower is one of the hardest to upgrade, not reaching worthwhile potential to the very end.

The fire tower is easiest to upgrade initially. I think it also has the shortest upgrade path. Second to final upgrade is 3000+ damage, the final is 6000+

Final upgrade to Ice tower does little to damage, increasing from 6000+ to 7000+, but massively increases range from 215 to 300. As I said, fully upgraded ice tower in center of map can reach all corners.
ATOMICMAN
Posts: 467
Joined: Thu Nov 09, 2006 10:45 am

Post by ATOMICMAN »

76 is my highest =(
bicostp
Moderator
Posts: 10491
Joined: Mon Mar 07, 2005 5:47 pm
Steam ID: bicostp
Location: Spamalot
Contact:

Post by bicostp »

We need to come up with some challenges, say "highest score with fire towers" or "Highest score with minimal tower upgrades".

Just got 75 with just ice towers.
<img src="http://img294.imageshack.us/img294/2411 ... yveub8.png">
gamemasterAS
Senior Member
Posts: 3310
Joined: Thu Nov 24, 2005 10:30 pm
Steam ID: lolz1337face
Location: Ohio
Contact:

Post by gamemasterAS »

I can only get 6 :(

No I got up to a 9...sweet
.
Triton
Moderator
Posts: 7398
Joined: Mon May 24, 2004 12:33 pm
360 GamerTag: triton199
Steam ID: triton199
Location: Iowa
Contact:

Post by Triton »

first try 68, this game is pretty fun, i should be able to get in the 70s not super hard, damn you im hooked lol
teraflop122
Posts: 1212
Joined: Sat May 21, 2005 9:06 pm

Post by teraflop122 »

Highest Score with ONE Tower:

Image
Triton
Moderator
Posts: 7398
Joined: Mon May 24, 2004 12:33 pm
360 GamerTag: triton199
Steam ID: triton199
Location: Iowa
Contact:

Post by Triton »

first try 68 then 65 then 69. i will break 70 eventually
Extreme_Jesus
Posts: 1293
Joined: Sat Oct 01, 2005 12:04 pm
Location: Old Hampshire, none of that New hampshire stuff....

Post by Extreme_Jesus »

I cant seem to break past 78 at the moment

however i did manage to upgrade one of the flower turrets but its pointless, their range and fire rate is so pitiful it acctually makes them practically useless if you're placing along the corners, its much better in the long run to have two fully upgraded greens than one upgraded flower

I have found so far that about 9-12 turrets is a good number to have, any more and its not possible ot upgrade them all fast enough

EDIT: it costs 2360 overall to get a fully upgraded green which is cheaper than the 3000 for the flower which only has 90 more damage and much less range.

and two full greens is 4720 where as one second upgrade flower is 8000 and only has 60 range and 300 less than two greens
usbcd36
Posts: 1293
Joined: Sun May 15, 2005 5:04 pm
Location: Inside Samus's arm cannon [gulp]___ Gender: Male

Post by usbcd36 »

I've been getting better, but my skill level seems to be following a logistic curve.

My Scores
vskid
Senior Member
Posts: 6314
Joined: Fri Mar 25, 2005 8:25 am
Steam ID: vskid3

Post by vskid »

@teraflop: Your vertical/horizontal strategy works good, but that "rapid fire" effect only works for towers in some places (marked by the rectangles). Does it do the same for you?
Image
Image
Extreme_Jesus
Posts: 1293
Joined: Sat Oct 01, 2005 12:04 pm
Location: Old Hampshire, none of that New hampshire stuff....

Post by Extreme_Jesus »

i find the rapid fire works at all points where the enemies are coming dead on
vskid
Senior Member
Posts: 6314
Joined: Fri Mar 25, 2005 8:25 am
Steam ID: vskid3

Post by vskid »

Extreme_Jesus wrote:i find the rapid fire works at all points where the enemies are coming dead on
Strange, it seems to me that it only works at those two points. Anywhere else that is dead on seems like it shoots regular speed. I'll try some stuff later.
Image
Triton
Moderator
Posts: 7398
Joined: Mon May 24, 2004 12:33 pm
360 GamerTag: triton199
Steam ID: triton199
Location: Iowa
Contact:

Post by Triton »

ive noticed that too a tower only seems to rapid fire in one direction or something not on all 4 ordinals
extremesonic
Moderator
Posts: 530
Joined: Fri Feb 04, 2005 12:38 pm
Location: St.Kits

Post by extremesonic »

I nailed 82(I'll put the screen up later). It was using a fully upgraded tree turrets. The rapid works fine for me in all 90 degree intervals.

Has anyone has a turret dissappear when the build another one? It doesn't seem to be a limit, as i built 3 more after 1 dissappered and none of the others did, and its also happened when I've had like 2 cannons. I'm guessing its just a glitch, but it can be really annoying when a maxed out cannon dissappears.
SNESp - 100%
Protable X - 15% - I need money :(
cowsgoquack101
Senior Member
Posts: 1981
Joined: Thu Aug 04, 2005 9:21 am
Steam ID: cowsgoquack101
Location: Cold, grey Indiana!

Post by cowsgoquack101 »

I got this far with the fewest water towers.

Image
Post Reply