WTS: Loads of atari carts (70+)

Looking for a special part, or have extra stuff you don't need? Trade, sell and buy it here. (Note: Transactions are not monitored by benheck.com)

Moderator: Moderators

Post Reply
bioniclebert
Posts: 1287
Joined: Sat Jul 23, 2005 11:04 am
Location: Buffalo.
Contact:

WTS: Loads of atari carts (70+)

Post by bioniclebert »

I have about 70 atari games, and I'l list em all below. Each game is 1$ a piece plus shipping. I'm sorry, but I cannot trade for these games.
The games are:


Chopper command
Warlords
Surround (X2)
Outlaw (mising top sticker)
Turmoil
night driver (x2)
Crystal castles
Slot racers (x2)
Demons to diamonds
Atlantis
Canyon bomber
Pac-man
Target fun (X2)
ms. pac man
video chess (no top label)
Ski-ing (ripped top label)
Air sea battle
Football
Home run
Tank-plus
Berzerk
River raid
Video pinball
Dodge em'
Video olympics
Astroblast
Breakout
missle command
Volleyball
Bowling
Laser blast
Enduro
Basketball
Fishing derby
Riddle of the sphinx
Tennis
Defender
Dragster
Baseball
Freeway
Ice hockey
Sky Diver
Star ship
1 Completely black cart, no sticker, but I know It's frogger.
3 Unknown carts (missing top labels, 1 is missing both labels)
Basic programming (missing top label)
Phoenix
Indy 500
Space attack

Shipping can be calculated once I get offers.
Thanks a bunch,
bioniclebert
Last edited by bioniclebert on Thu Aug 31, 2006 8:51 am, edited 6 times in total.
Making XNA Games in C#.
josh
Posts: 281
Joined: Tue Jun 14, 2005 9:59 am
Location: Birmingham, Al

Post by josh »

Pictures Please?
atari2600a
Posts: 1330
Joined: Fri Jul 28, 2006 12:42 am
Location: Schwarzeneggerville, CA
Contact:

Post by atari2600a »

Would Star Raiders come w/ the keypad?
bioniclebert
Posts: 1287
Joined: Sat Jul 23, 2005 11:04 am
Location: Buffalo.
Contact:

Post by bioniclebert »

atari2600a wrote:Would Star Raiders come w/ the keypad?
Sorry, I dont have any controllers at the moment.
Pictures are coming up in a minute...
Making XNA Games in C#.
bioniclebert
Posts: 1287
Joined: Sat Jul 23, 2005 11:04 am
Location: Buffalo.
Contact:

Post by bioniclebert »

Image
All the games spread out


Image
All the games, in plastic totes


Image
The first batch of games

Image
The 2nd tub of games


Thanks!
Making XNA Games in C#.
bioniclebert
Posts: 1287
Joined: Sat Jul 23, 2005 11:04 am
Location: Buffalo.
Contact:

Post by bioniclebert »

bump'd.
I may put these in an auction on ebay. If so, I'l post a link to it.
Making XNA Games in C#.
ganonbanned
Senior Member
Posts: 2211
Joined: Thu Feb 16, 2006 5:58 pm
Location: Wisconsin

Post by ganonbanned »

PM sent
dkap01
Posts: 96
Joined: Thu Apr 15, 2004 2:59 am
Location: CA

Post by dkap01 »

I'll take these if you still have them...


Tac-scan
Star master
Colecovision Super action football (NOT ATARI!)
Colecovision donkey kong (NOT ATARI)
Colecovision Super action baseball (NOT ATARI)
swordquest: Earthworld
haunted house
M.A.D
Human cannonball
Zaxxon
KABOOM!
GORF
slot machine
Q*Bert
Lasergates
Star raiders


-Dave
Indigno
Posts: 442
Joined: Wed Jul 05, 2006 7:31 pm
Contact:

Post by Indigno »

Did you buy these in bulk or did you just not know about how horrible a couple of those games were? (I won't mention which ones since you're trying to sell them)
Getting a tan while everyone else is in a blizzard... >.<
bioniclebert
Posts: 1287
Joined: Sat Jul 23, 2005 11:04 am
Location: Buffalo.
Contact:

Post by bioniclebert »

Indigno wrote:Did you buy these in bulk or did you just not know about how horrible a couple of those games were? (I won't mention which ones since you're trying to sell them)
Yep, I played a majority of these. (at least 60 of em) and some of them aren't very good. However some people still buy em' anyway, just to have them.

And then there are some really fun games (like warlords) that people remembered playing way back when the games were new. (well at least the older members.) And those games are still great today.

bioniclebert
Making XNA Games in C#.
bioniclebert
Posts: 1287
Joined: Sat Jul 23, 2005 11:04 am
Location: Buffalo.
Contact:

Post by bioniclebert »

Ok, the list is updated. I have about 55 games left, and It's been a while, so I might go to say ~50$ shipped for all the games left.

bioniclebert
Making XNA Games in C#.
bioniclebert
Posts: 1287
Joined: Sat Jul 23, 2005 11:04 am
Location: Buffalo.
Contact:

Post by bioniclebert »

Ok, here goes. 40$ shipped. 55 games for about 50 cents a pop, plus shipping.

(that was also a bump)
Making XNA Games in C#.
Post Reply