Sound with RGB on a mini SNES

Includes but not limited to: SNES, Genesis, Sega CD, PlayStation 1, Nintendo 64, Dreamcast, Game Gear and I guess the Virtual Boy.

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Kurt_
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Sound with RGB on a mini SNES

Post by Kurt_ »

I figured I'd just keep the same post and change it a bit. What pin does "pin 6" mean. For audio with RGB you hook up L and R audio to pins 9 and 10 on slot 2, connect Headphones L, R, and Select, and connect Pin 6?

To what? Pin 6 of what? Can somebody give me more detail?
Last edited by Kurt_ on Thu Jul 13, 2006 8:52 pm, edited 1 time in total.
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marshallh
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Post by marshallh »

It should work, are you sure you're connecting grounds too?
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JeffMan
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Post by JeffMan »

Don't you have to do that RGB capacitor mod for the mini SNESs?
Kurt_
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Post by Kurt_ »

Yes, the grounds are connected. Composite works fine.

Is it a weak signal that needs to be boosted? I know that one guy used a small amplifying circuit made of a resistor and a few capacitors.

I thought the caps alone were just to clean up the video though...are they needed?
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sammy
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Post by sammy »

Well, you could try. It's not that much work now is it? I tried it for a genesis but since there is no difference (noticeable) I let them out. Just connect a capacitor on each line (except for sync) and it should work. Use a value around 330µF
Kurt_
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Post by Kurt_ »

Fixed it. And all my other problems. I now worship RGB.

It needed +5V to the last pin. I was never told that. Time to add it to the wiki!

Now to test the sound...
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SNESguy
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Post by SNESguy »

5v to what pin? On the SNES or the PSOne Screen?

I tried this too and thought that the signals were too weak and needed amplifying.

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Post by Kurt_ »

Slot 1 Pin 12 on the PS1 screen. The same one that you need for PAL screens to power them on.
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