or Ben...JackFrost22 wrote:than blacksix did this I am shocked
why does it say spammer
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JackFrost22
- Sir Posts-alot
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- Joined: Fri Jun 04, 2004 4:10 pm
I really cant argure against the idea of you being a spammer. For one Gannon and I joined in April and so it makes sence for use to have over 1000 post we also post an average of 5(me) and 8(Gannon), your over both of use and your average daily post is about 10.5. You need to cut back and stop with the post that make you look like one. An example of this are you post like "lol" or where you just agree with the person, I agree with the post but I dont feel the urge to post it.
vskid wrote:Nerd = likes school, does all their homework, dies if they don't get 100% on every assignment
Geek = likes technology, dies if the power goes out and his UPS dies too
I am a geek.
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JackFrost22
- Sir Posts-alot
- Posts: 4186
- Joined: Fri Jun 04, 2004 4:10 pm
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JackFrost22
- Sir Posts-alot
- Posts: 4186
- Joined: Fri Jun 04, 2004 4:10 pm
I wasnt irrelevent it was totally on topic. I just tend to write in runon sentenes. Oh and BlackSix or Ben
thanks for changing it form spammer Sir-Posts-a lot is a neutral comment can be insulting or it can be offending. That said I LIKE IT.
Last edited by JackFrost22 on Tue Dec 21, 2004 6:34 pm, edited 1 time in total.
You two sound like your taking turns beating a dead horse. Perhaps its time to leave it in peace and move on?
vskid wrote:Nerd = likes school, does all their homework, dies if they don't get 100% on every assignment
Geek = likes technology, dies if the power goes out and his UPS dies too
I am a geek.
Re: .
Though the tanks may lack much in the way of decals and texturing, the actual polygon numbers make it look like it is actually early PS2 or a PSP demo(look at how nice and round the wheels are...there must be quite a few polygons in those wheels...).kooldcman wrote:http://www.gamespot.com/psp/driving/fir ... tml?page=2
check that out ha NO WHERE EVEN CLOSE TO 128BITS!
Another way to tell is to look at the horizon and see just how far off the farthest object looks in relation to the size of the nearest object.
That huge bulding being part of the level judging from what is happening, the range of the shells, and the distance of the other building while still being visible indicates some decent processing power and graphics capability. It is just not fully utilizing the texturing capabilities of the system.
Besides, I find it interesting that out of all the pics available, you picked the VERY WORST one there. Show all the pics.
http://www.gamespot.com/psp/driving/fir ... index.html
By looking at the rest of the pics which you decided NOT to show us, the PS2-quality is VERY obvious.
I have no real problem with you, but you seem to be so intent on arguing with us that you disregard any and all evidence to the contrary, even when you find it yourself. Many theories are posted on this board and are proven wrong. It is no big deal, because that's how we work and get more data. Often hacking console systems involves trail and error. Please learn to live with it.
Last edited by MM007 on Tue Dec 21, 2004 7:01 pm, edited 1 time in total.
Warranty-Voiding fun!


And is that some particle effect I see? ^^
Seriously, we have what looks like a particle engine, metal reflections, advanced lighting, explosions, MASSIVE polygon counts, and a huge level. Also, one of the tanks is airborne, and to risk 3 axis rotation with so many polygons, you likely need a decent amount of additional processing power and graphics power.
A PSOne this is not.
Seriously, we have what looks like a particle engine, metal reflections, advanced lighting, explosions, MASSIVE polygon counts, and a huge level. Also, one of the tanks is airborne, and to risk 3 axis rotation with so many polygons, you likely need a decent amount of additional processing power and graphics power.
A PSOne this is not.
Warranty-Voiding fun!


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JackFrost22
- Sir Posts-alot
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- Joined: Fri Jun 04, 2004 4:10 pm