For all you PSP hax00rz.
Moderator: Moderators
I get some problem where it freezes and says "sleeping" or something. Can anybody help?
<img src="http://img494.imageshack.us/img494/8505 ... .jpg"><img src="http://stuff.sonicenema.com/pickies/acceptchrist.jpg">
Do you want to be axepwned?
Do you want to be axepwned?
It is supported. I know so
<img src="http://img494.imageshack.us/img494/8505 ... .jpg"><img src="http://stuff.sonicenema.com/pickies/acceptchrist.jpg">
Do you want to be axepwned?
Do you want to be axepwned?
-
teraflop122
- Posts: 1212
- Joined: Sat May 21, 2005 9:06 pm
Ok, guess what! Daedalus has been updated to R4 as of last night. Gfx look much better (Almost flawless in Mario 64) and speed has increased. You can get upto 25 FPS on some games! And btw, Daedalus overclocks the PSP durring boot. It clocks to 333 Mhz. No-one really knows what this does, but so far, no-one has reported it harmfull! And also, all you guys who have to wait 20 minutes to load the game (To decompress) do this:
1.) Download Tool64, then load it up
2.) Convert rom to Little Endian (A B C D)
3.) Rename your converted rom from "Rom.n64" to "Rom.z64"
Enjoy!
Also, the games that are *playable* that i have tested so far are:
Snowboard Kids 1
Super Mario 64
Legend of Zelda: OoT
Mario Kart 64
Super Smash Bros.
1.) Download Tool64, then load it up
2.) Convert rom to Little Endian (A B C D)
3.) Rename your converted rom from "Rom.n64" to "Rom.z64"
Enjoy!
Also, the games that are *playable* that i have tested so far are:
Snowboard Kids 1
Super Mario 64
Legend of Zelda: OoT
Mario Kart 64
Super Smash Bros.
-
marshallh
- Moderator
- Posts: 2987
- Joined: Sat Sep 10, 2005 2:17 pm
- 360 GamerTag: marshallh
- Location: here and there
- Contact:
The reason that v64 roms take so long to load is becausewhen you dump a cart with a Doctor V64, it doesn't notice the endianness of the image. Thus the romimage comes out being byteswapped. Emulators have to swap all these bytes to their proper order whenever the file is loaded.If you download a byteswapping util from www.dextrose.com this step is eliminated.
Edit: darn, harshboy beat me to it! Should've read the thread.
Edit: darn, harshboy beat me to it! Should've read the thread.
-
teraflop122
- Posts: 1212
- Joined: Sat May 21, 2005 9:06 pm
-
sniper_spike
- Posts: 761
- Joined: Tue Nov 22, 2005 8:41 am
- Location: Ontario, Canada
- Contact:
You should list unplayable games too, just so there are no discrepencies.Harshboy wrote:Ok, guess what! Daedalus has been updated to R4 as of last night. Gfx look much better (Almost flawless in Mario 64) and speed has increased. You can get upto 25 FPS on some games! And btw, Daedalus overclocks the PSP durring boot. It clocks to 333 Mhz. No-one really knows what this does, but so far, no-one has reported it harmfull! And also, all you guys who have to wait 20 minutes to load the game (To decompress) do this:
1.) Download Tool64, then load it up
2.) Convert rom to Little Endian (A B C D)
3.) Rename your converted rom from "Rom.n64" to "Rom.z64"
Enjoy!
Also, the games that are *playable* that i have tested so far are:
Snowboard Kids 1
Super Mario 64
Legend of Zelda: OoT
Mario Kart 64
Super Smash Bros.
Also give some details, speed and graphics and the like. I'll keep a game list on the first post.
Dr. Gregory House wrote:Good lord, are you having a bowel movement or a baby?
Those are actually the only games i've played 
EDIT: Not working:
Legend of Zelda: Majora's Mask
Snowboard Kids 2
Off-Topic: How come we don't have a "Handheld forum" With mini forums within that "PSP, NDS, GBA" I think we should, discuss-ness........
EDIT 2: Btw, heres the official thread: Click here or Die!!!!!! j/k on DCemu! I am Harshboy there aswell
And is this true:

EDIT: Not working:
Legend of Zelda: Majora's Mask
Snowboard Kids 2
Off-Topic: How come we don't have a "Handheld forum" With mini forums within that "PSP, NDS, GBA" I think we should, discuss-ness........
EDIT 2: Btw, heres the official thread: Click here or Die!!!!!! j/k on DCemu! I am Harshboy there aswell
And is this true:
....so really, corn is not a good emulator to be ported to the PSP? I'm so confusedjas0nuk wrote:The only reason Corn is so fast is because it is almost entirely coded in x86 (Intel/AMD) assembly, which makes it useless to port to the PSP, which uses a MIPS processor.
-
Gamelver
- Moderator
- Posts: 3352
- Joined: Sun Apr 04, 2004 9:03 pm
- Location: in my basement, to forever work on portables ;)
Legend of Zelda only ran at around 3 FPS, but for the most part, everything was perfect. Except for link and a couple other characters (Zelda's one) all the people had wrong or no textrues...they were simply black and purple
.
The textures on everything else was good, except in parts of the sky or wall in the Kokiri forest...Overall, incredibly close to getting it looking perfect, so now most of the work is just increasing the speed...and eventually, though very unlikely, adding sound as well...
The textures on everything else was good, except in parts of the sky or wall in the Kokiri forest...Overall, incredibly close to getting it looking perfect, so now most of the work is just increasing the speed...and eventually, though very unlikely, adding sound as well...
Without games my life would have no meaning.
Well, I guess it would, but it would be a lot less fun!!!!!!!

Well, I guess it would, but it would be a lot less fun!!!!!!!

-
Zzebotes13
- Posts: 330
- Joined: Thu Jan 19, 2006 3:27 pm
- Location: Somewhere in the big Apple
-
Triton
- Moderator
- Posts: 7398
- Joined: Mon May 24, 2004 12:33 pm
- 360 GamerTag: triton199
- Steam ID: triton199
- Location: Iowa
- Contact:
meh the gp2x dont/wont have n64 casue it has no 3d processing chip. but it has better psone emulation than the psp does lol. it plays RE at almost full speed and most other games at pretty decen speed (i think with sound) at frameskip 3 or so, most games will run 5-10 fps at frameskip 0
Visit us at Portablesofdoom.org

