Cell Zelda Mod *COMPLETE*

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minkster
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Cell Zelda Mod *COMPLETE*

Post by minkster »

Yup, thats right...a while back a posted a topic on how this man named Djipi modded the N64 version of zelda...well now the mod is complete and can be downloaded :P I've been playing it, and it totally rocks...its like playing a whole new zelda game. Here is the download link:
http://www.emutalk.net/high-resolution- ... a-mod.html

In order to use these HiRez Textures you will need this graphics plugin called Rices 6.1.0 beta10 here:
http://www.emutalk.net/high-resolution- ... eta10.html

You will also need the emulator Project64 or 1964 (google it)

And of course you will need the rom:
Legend of Zelda, The Ocarina of_Time (U) (V1.0) [!]

Well I hope you zelda fans enjoy it, but I will not tell you where to obtain the ROM, since it is a grey area with the law. I also wont respond to PM's requesting this or any roms. In other words...just don't start spamming about it :wink:

PS: Here is the old topic with pics http://benheck.com/phpBB/viewtopic.php? ... highlight=
*o*
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Post by *o* »

THANKYOU SO MUCH!!
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minkster
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Post by minkster »

*o* wrote:THANKYOU SO MUCH!!
Your welcome :D

Just so all of you know, it doesn't have the cell shaded effects...such as the shadows that you may have seen in the old thread. This is because another graphics plugin that hasn't been released yet has been working on cell shading effects...once that plugin is released I will update this thread on the first page.
*o*
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Post by *o* »

aarrgghh cant be bothered to figure it nout ill do it tomorow
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totokan
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Post by totokan »

Don't forget that it's the PAL (French) version so it can have forget word in english or german.
what does that mean?
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minkster
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Post by minkster »

Djipi originally made the texture pack for the french version of the Ocarina of Time rom, but he added english text...basically he's trying to say that he may have forgotten a letter or two to retexture.

Since Djipi is foreign..his english isn't that well
gamer2
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Post by gamer2 »

been downloading the mod for the past hour, and i have 30min left

dang i need faster internet

but i will tell you how to get the origanal rom
























www.google.com
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xriverfalconx
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Post by xriverfalconx »

Downloading now...will be very interesting to see how this looks.
<a href="http://www.gmrealm.us">http://www.gmrealm.us</a>

-PC Modification Project- (special thanks to Foxx373) - Complete-

-WIP- mT16P (Portable Turbo Grafx 16)
Harshboy
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Post by Harshboy »

how do i put this in the rom??????help!!!!!!!!!! and my emulator wont let the plugin work, im usin PJ64
Triton
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Post by Triton »

theres a guide on the hires part of that forum, just look around
Harshboy
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Post by Harshboy »

i cant find it, can somebody post a link to the exact page. Thanks :D
gamer2
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Post by gamer2 »

You need the EMU and the OoT rom first


first go here and download the pack

then go here
and download BMGlib.rar
and RiceVideo6.1.1beta10.rar

Then extract BMGlib.rar into the main folder of your emulator

then extrct RiceVideo6.1.1beta10.rar into the plugin folder of your emulator

Then Go into your EMU and under the PLug-ins choose Change Plugins
(PJ64 its under options and choose Settings)

then the settings/Plugin screen should be up, on the first drop box choose
"Rice Video Plugin 6.1.1 beta 10" and click ok

Then Go to Options/Plugins and choose for PJ64 "configure graphics Plugin" and for 1964 "video Settings"

if nessesry unclick Hide advanced options

now go to The "Texture filters" tab and click "Load-Hign Rez Textures if avail able."

then click ok

NOW YOUR DONE
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totokan
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Post by totokan »

anywhere else to dl so i don't have to sign up???
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Harshboy
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Post by Harshboy »

ok, i did everything, but where do i put the cel shaded mod pack....the folder called " Legend of Zelda" where do i put that in the PJ64 folder?
totokan
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Post by totokan »

Harshboy wrote:ok, i did everything, but where do i put the cel shaded mod pack....the folder called " Legend of Zelda" where do i put that in the PJ64 folder?
what he said. I think the same folder as rom, but not sure.
EDIT
First you need Rice's video plugin that can be found HERE (beta 10 & BMGlib)

If you are using project64 or 1964 emus then you need to make a folder in the main emu folders, plugin folder (now i see why someone hasn't explained this lol) called hires_texture and in that one, another called, The Legend of Zelda.

IE:

C:\Program Files\Project64 1.6\Plugin\hires_texture\The Legend of Zelda

For world textures like the early release of Kokiri Forest u need to add the Kokiri Forest folder to a folder in the legend of Zelda folder named WORLD TEXTURES

IE:

C:\Program Files\Project64 1.6\Plugin\hires_texture\The Legend of Zelda\World Textures\Kokiri Forest

Also in this folder you can place other locations like Fire Temple and Hyrule Castle.....

HUD textures go in a folder in the main, "The Legend of Zelda" folder called HUD

IE

C:\Program Files\Project64 1.6\Plugin\hires_texture\The Legend of Zelda\HUD
Last edited by totokan on Tue Nov 22, 2005 9:47 am, edited 1 time in total.
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