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Want to just shoot the breeze? Forum 42 is the place!

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SonyPortableizer
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Post by SonyPortableizer »

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Last edited by SonyPortableizer on Fri Nov 14, 2014 12:31 am, edited 1 time in total.
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Biased
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Re: Call of duty MW:2 question

Post by Biased »

The launchers themselves should still fire (aside from the ones that require the lock-on) but theoretically the lock-on function shouldn't work after an EMP. Then again, if someone launched an EMP, it should affect BOTH teams and not just your enemies... But I don't know how it actually goes in-game.
thewise1
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Re: Call of duty MW:2 question

Post by thewise1 »

EMP does not effect both teams, only enemy, and auto locks stop working, so you can still fire as long as it doesn't require lock on.
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That Tech Kid
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Re: Call of duty MW:2 question

Post by That Tech Kid »

the other team will only be able to fire missiles that dont require a lock in, eg. the rpg, or the first launcher on the list, the javelin and the stinger require a lock-on and wont work during an emp.
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