360 rapid fire mod fail

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Sephiroth
Posts: 22
Joined: Fri Jul 03, 2009 8:28 pm

360 rapid fire mod fail

Post by Sephiroth »

Alrighty then... so on two occasions I have tried to modify a 360 controller so that it would rapid fire. Both failures because I'm very new at soldering. When I went to solder i left the solder there for 1min+ melting the metal. I couldn't solder it to the micro chip so I tied the metal wires to the microchip. On another one I couldn't solder the metal piece to the point where it is supposed to be. So I hot glued it i think that was my mistake. I was also wondering about desoldering vacum plungers. Do I need a desoldering plunger to mod 360 controllers. I know I made several mistakes if someone could tell me what I'm doing wrong it would be deeply appreciated. Thanks - John
alentris
Posts: 153
Joined: Sat Mar 21, 2009 3:46 pm
Location: Wiscansin.

Re: 360 rapid fire mod fail

Post by alentris »

Sephiroth wrote:Alrighty then... so on two occasions I have tried to modify a 360 controller so that it would rapid fire. Both failures because I'm very new at soldering. When I went to solder i left the solder there for 1min+ melting the metal. I couldn't solder it to the micro chip so I tied the metal wires to the microchip. On another one I couldn't solder the metal piece to the point where it is supposed to be. So I hot glued it i think that was my mistake. I was also wondering about desoldering vacum plungers. Do I need a desoldering plunger to mod 360 controllers. I know I made several mistakes if someone could tell me what I'm doing wrong it would be deeply appreciated. Thanks - John
Well, if you're new to soldering, this is DEFINITELY not the place to start. Try using old/broken computer motherboards to practice soldering and get your skills honed. Also, make sure the iron you use has a small enough tip, otherwise many soldering jobs will end up a LOT harder than they should be. As for desoldering, try using a desoldering pump, like this one:
http://www.amazon.com/Parts-Express-DES ... 623&sr=8-1" onclick="window.open(this.href);return false;

Also, what do you mean by "melting the metal"?? Are you using solder, because that's what melts and holds the components together. The components/wire don't just melt together...
Sephiroth
Posts: 22
Joined: Fri Jul 03, 2009 8:28 pm

Re: 360 rapid fire mod fail

Post by Sephiroth »

Ok i can do that. But what am i melting then. I thought it was supposed to be me melting the wire to the solder. When i said melting metal i meant melting solder to the wire or melting the wire and solder together. So when i solder a wire to a spot should I be melting the wire or the solder or both?
Shakespeare
Posts: 286
Joined: Sun May 24, 2009 11:26 pm

Re: 360 rapid fire mod fail

Post by Shakespeare »

The wire doesn't melt. The solder does.

Try this video.
what is this i don't even
alentris
Posts: 153
Joined: Sat Mar 21, 2009 3:46 pm
Location: Wiscansin.

Re: 360 rapid fire mod fail

Post by alentris »

Sephiroth wrote:Ok i can do that. But what am i melting then. I thought it was supposed to be me melting the wire to the solder. When i said melting metal i meant melting solder to the wire or melting the wire and solder together. So when i solder a wire to a spot should I be melting the wire or the solder or both?
What basically happens is you should be heating up the wire with the soldering iron, and applying solder to the heated metal. Then, you hold the wire with solder on it to the component, and then apply heat with the iron, making the wire and component be held together by the solid solder.
Sephiroth
Posts: 22
Joined: Fri Jul 03, 2009 8:28 pm

Re: 360 rapid fire mod fail

Post by Sephiroth »

Alright yeah I think I got it now. The main problem I had was I had no soldering wire what so ever. I was trying to use the remaining soldering wire that was already the the board and it just didnt work. The only question I have now about soldering IS de soldering is de soldering necessary when making a Xbox or Ps3 Rapid fire controller?
alentris
Posts: 153
Joined: Sat Mar 21, 2009 3:46 pm
Location: Wiscansin.

Re: 360 rapid fire mod fail

Post by alentris »

Sephiroth wrote:Alright yeah I think I got it now. The main problem I had was I had no soldering wire what so ever. I was trying to use the remaining soldering wire that was already the the board and it just didnt work. The only question I have now about soldering IS de soldering is de soldering necessary when making a Xbox or Ps3 Rapid fire controller?
Yes. Anything that requires making a circuit using wire, will almost ALWAYS require soldering.
Sephiroth
Posts: 22
Joined: Fri Jul 03, 2009 8:28 pm

Re: 360 rapid fire mod fail

Post by Sephiroth »

alentris wrote:
Sephiroth wrote:Alright yeah I think I got it now. The main problem I had was I had no soldering wire what so ever. I was trying to use the remaining soldering wire that was already the the board and it just didnt work. The only question I have now about soldering IS de soldering is de soldering necessary when making a Xbox or Ps3 Rapid fire controller?
Yes. Anything that requires making a circuit using wire, will almost ALWAYS require soldering.
Well you mean desoldering right?
Monopoly
Posts: 33
Joined: Mon Dec 08, 2008 5:19 pm
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Re: 360 rapid fire mod fail

Post by Monopoly »

No, well, sort of.
If there is old circuitry that has to coe off, which there is none in the 360 conroller for rapid fire, you desolder by doing in my thread which is slowly allowing the solder to melt then removing it with the braid. Making new circuitry always requires new soldering. Always.
alentris
Posts: 153
Joined: Sat Mar 21, 2009 3:46 pm
Location: Wiscansin.

Re: 360 rapid fire mod fail

Post by alentris »

Sephiroth wrote: Well you mean desoldering right?
Sorry, man... Misread it. It's not necessary to desolder anything in a RapidFire mod, unless you mess up and need to remove a wire.
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