First off, I just wanted to say that I am not making a N64p, but I am in fact trying to see if I can make an arcade version of the N64 by using N64 parts. But I wanted to know if I could use a drifferent analog stick? I was thinking of using this one but I'm not sure. Here's a diagram of it:
Is that an analog stick with potentiometers? If so it won't work with a N64 controller board. You need a third-party controller to change the analog stick.
ATOMICMAN wrote:why not mount it on top of a joy (like a hat button) with the d pad using the joys actual movement and 2 triggers for z and l?
i guess i could draw it if you want if that sounds confusing.
I think I get what you're saying... But a visual would be nice.
sammy wrote:Is that an analog stick with potentiometers? If so it won't work with a N64 controller board. You need a third-party controller to change the analog stick.
And it is, I think. But doesn't the analog stick on the controller use potentiometers? Or do they use something that looks like potentiomenters? I wanted to use a regular controller, but if I have to use a third party...
Or that "hat button" idea, if it's as easy as I think it is...
making it a hat button would only require modifying a joystick and extending the wires and what not. a lot easier and cheaper but i dont think it would give you the feel you would want since most n64 games use the analog stick a lot more then the d pad. its a good back up though.
Lately the 3d party controllers have been more expensive then official ones. Maybe it's because people know that the official controllers get less sensitive over time.
sammy wrote:Lately the 3d party controllers have been more expensive then official ones. Maybe it's because people know that the official controllers get less sensitive over time.
true but with this guide you can prevent it http://mmmonkey.co.uk/console/nintendo/n64cont.htm
and i personally hate 3rd party things if im doing something permanent but i suppose no one else has insane little problems like me