What size should I use for card relocation in AWG. (Links would be nice)
What should I use for EVERYTHING else?
How do I know what's negative and what's positive on my 4-pronged rubber-topped tact switches?
Where should I put in my double pole double throw switches? For the main power (I'm guessing the batteries?), Screen power, and what should I do with the reset and power button for the n64? Just keep them on?
Is flux really necessary for this project?
[off topic]: If I
Mosquito wrote:I've probably bothered everyone about a million times but I'm still not sure what kind to get.
I want to know EXACTLY this:
- What size should I use for card relocation in AWG. (Links would be nice)
What should I use for EVERYTHING else?
[off topic]: How do I know what's negative and what's positive on my 4-pronged rubber-topped tact switches?
[off topic]: Where should I put in my double pole double throw switches? For the main power (I'm guessing the batteries?), Screen power, and what should I do with the reset and power button for the n64? Just keep them on?
[off topic]: Is flux really necessary for this project?
[off topic]: If I just put a copper 2mm thick plate over the chips tied down by some wire, do I need a fan?
[off topic]: How do I wire a switchable 1player port? So you can switch between the internal controller and external controller.
Size use for card relocation in AWG? What do you mean AWG?!?
Should I use for EVERYTHING else? Uhm... I'm using Ribbon cable for everything, than like you need bigger wires for Power
copper 2mm thick plate *bla bla bla*? You only need a fan if it has no heatsinks, but even than you barely need a fan
Also here:
hailrazer wrote:
Ide wire for cart slot, audio/video, controller.
22 gauge stranded for power.
Also what he means by "Stranded" I have NO idea. but hope that helps... At least somewhat.
Gud Luk,
DX